Fun math games for boys
23 Exciting Math Games for Kids to Skyrocket New Math Skills in the Classroom
Playing math games in the classroom has emerged as a way to make math lessons or math reviews more engaging, especially for students who might find math problems daunting to solve.
Just like how there are many helpful math websites, there are also online and offline math activities suited for this job. Classroom math games can act as customizable entry and exit tickets, as well as mid-class activities. You can easily add them into your lesson plans and use them for math reviews.
If you’re a 1st to 8th grade math teacher, here are 20 classroom math games for kids you can play with and without computers:
1. Prodigy Math
Sign up for Prodigy Math — a curriculum-aligned math game — to engage your class as you reinforce lesson content and essential skills — at home or at school.
Free for schools and teachers, it borrows elements from role-playing games (RPGs), as players compete in math duels against in-game characters. To win, they must answer sets of math problems.
As a teacher, you can customize these questions to supplement class material. The game also uses adaptive learning and differentiated instruction principles to adjust content, addressing each student’s trouble spots.
Here’s an example of the math game in action. Let’s say you’ve just introduce your class to a math concept, like fractions at the 2nd grade level. Once you’ve set up an assignment for the whole class, you can ask your students to log in to Prodigy and start playing, either on their own or in small groups. As they have fun playing Prodigy Math, they’ll answer questions tailored to the assignment and their ability.
You’ll also have access to your teacher dashboard which gives you free reports and data on every students’ progress, helping you spot and address learning gaps in just a few clicks!
Grade level: 1st - 8th Grade
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Around the BlockPlay Around the Block as a minds-on activity, using only a ball to practice almost any math skill. First, put together a list of questions related to a skill. Second, have students stand in a circle. Finally, give one student the ball and read aloud a question from your list.
Students must pass the ball clockwise around the circle, and the one who started with it must answer the question before receiving it again. If the student incorrectly answers, you can pass the ball to a classmate for the next question. If the student correctly answers, he or she chooses the next contestant.
Grade level: 3rd - 8th Grades
3. Math Baseball
Divide your class into two teams to play math baseball — another activity that gives you full control over the questions that students answer. One team will start at bat, scoring runs by choosing questions worth one, two or three bases.
You’ll “pitch” the questions, which range in difficulty depending on how many bases they’re worth. If the at-bat team answers incorrectly, the defending team can respond correctly to earn an out. After three outs, switch sides. Play until one team hits 10 runs.
Grade level: 3rd - 8th Grades
4. Bouncing Sums
Give students a chance to move around class by playing Bouncing Sums, building mental math muscles. To prepare, use labels and a marker to put integers, decimals or fractions on a beach ball.
Hand the ball to one student, who will read aloud the label touching one of his or her thumbs. That student tosses the ball to a classmate, and so on. Each student must read the number on his or her label, adding it to — or multiplying it with — the sum or product which the previous student stated.
The challenge? Reach the highest number possible within a time limit.
Grade level: 3rd - 8th Grades
5. Math Facts Race
Keep combining math with physical activity in this fast-paced fact fluency drill. Divide students into teams at the back of the class, posting a grid sheet at the front for each group. One student from each team will run to the sheet, writing an answer in the appropriate grid.
To practice multiplication, for example, a student would have to write 12 in the grid where the third row and fourth column meet. The student returns to his or her team after answering, allowing a group member to run to the sheet. The group member can fill another grid or, if needed, correct a previous answer.
This process repeats itself until a team wins by correctly filling its sheet.
Grade level: 2nd - 5th Grades
6. Math Facts Bingo
Make fact fluency drills engaging by playing this version of bingo. First, create bingo cards that contain answers to different multiplication tables. Second, hand them out to students and make sure they have a separate sheet for calculations. Finally, instead of calling numbers, state equations such as 8 × 7. After determining the product is 56, they can check off the number if it’s on their cards.
Grade level: 3rd - 6th Grades
7. Math Is Fun
Engage elementary school students by pointing them towards games and puzzles on the Math Is Fun website. Ideal as a learning station or for classes with one-to-one device use, the games range from challenging math classics — such as Sudoku — to counting exercises for younger students. The latter category uses concise sentences and cartoon characters, making content easier for these students to process.
Grade level: 1st - 5th Grades
8. 101 and Out
Play a few rounds of 101 and Out as a fun way to end math class. As the name implies, the goal is to score as close to 101 points as possible without going over. You need to divide your class in half, giving each group a dice along with paper and a pencil.
Groups take turns rolling the dice, strategizing to count the number at face value or multiply it by 10. For example, students who roll a six can keep that number or turn it into 60. This game quickly grows competitive, boosting the excitement level in your math class.
Grade level: 2nd - 6th Grades
9. One-Meter Dash
Run this quick game to improve perception and understanding of measurement. Grouping students in small teams, give them metre sticks. They then look around the room for two to four items they think add up to one metre long.
In a few minutes, the groups measure the items and record how close their estimations were. Want more of a challenge? Give them a centimetre-mark instead of a metre, asking them to convert results to micrometres, millimetres and more.
Grade level: 3rd - 5th Grades
10. Back-to-Back
Bring out your class’s competitive side. Just be sure to group students at a similar skill level. Back-to-Back involves a pair of classmates standing beside the blackboard with chalk in hand, facing away from one another.
A third student says “numbers up,” requiring each competitor to write a number on the board within a specified range. The third student then says the sum or product of the two numbers. Using this information, a competitor wins by stating the other’s number first.
Grade level: 2nd - 6th Grades
11. Math Tic-Tac-Toe
Pair students to compete against one another while practicing different math skills in this take on tic-tac-toe.
Prepare by dividing a sheet into squares — three vertical by three horizontal. Don’t leave them blank. Instead, fill the boxes with questions that test different abilities. The first one to link three Xs or Os — by correctly answering questions — wins.
You can use this game as a learning station, refreshing prerequisite skills in preparation for new content. Alternatively, you can try this out a whole class by putting the squares on your whiteboard and splitting the room into the two competing teams.
Grade level: 1st - 8th Grades
P.S. Tic-tac-toe can easily be modified to suit your class and lesson plans, check this version out below:
12. Get the Math
Visit Get the Math with your students to solve engaging challenges, each related to using math in different careers and real-world situations. It's primarily aimed at high school students or those finishing middle school.
The website contains videos with young professionals who explain how they use math in their fields, such as fashion design and video game development. You can assign challenges to your class after watching, which involve playing games.
For example, one is based on using materials with different price-points and measurements to design a shirt for less than $35.
Grade level: 6th Grade and Up
13. Simon Says: Geometry
Appeal to kinesthetic learners by playing this version of Simon Says and, in the process, improve their understanding of basic geometry.
As Simon, all your commands should require students to illustrate angles and shapes by moving their arms. For example, ask them to make angles of varying degrees as well as parallel and perpendicular lines. Continuously speed up your commands — and change if they come from Simon or not — until only one student remains and is the winner.
Grade level: 2nd - 3rd Grades
14. Math Goodies
Try Math Goodies for engaging, interactive tasks and lessons online. The free website appeals to diverse learners by featuring puzzles, articles and word problems.
Playing through the site’s content, students can — for instance — read an example-filled walkthrough about how to order decimals. They can then test their skills by completing exercises and challenges.You can use the website to create custom worksheets, too. Fun for the class, useful for the teacher.
Grade level: 4th - 8th Grades
15.
InitialsAdd a game-like spin to content reviews by playing Initials. Hand out a unique sheet to each student with problems aligned to a common skill or topic. Instead of focusing on their own sheets, students walk around the room to solve questions on their classmates’.
But there’s catch. A student can only complete one question per sheet, signing his or her initials beside the answer. Working together to reach an individual yet joint goal, students should build trust and teamwork.
Grade level: 3rd - 8th Grades
16. Stand Up, Sit Down
Play Stand Up, Sit Down as a minds-on activity, adjusting the difficulty according to student age and skill level. The principle of the game is straightforward: You pick a number, and students must stand if the answer to an equation you read aloud matches that number. If it isn’t, they remain seated in a circle. You can modify requirements for standing as needed.
For example, you can tell students to stand if the answer is:
- Greater than 10
- An even number
- A multiple of three
You can also alternate from addition to subtraction, and from multiplication to division.
Grade level: 1st - 5th Grades
17. 100s
Gather your class in a circle to play 100s as a quick warm up before your lesson. You’ll give students a set of numbers to choose from — such as multiples of five to a maximum of 20 — as they take turns adding out loud in a clockwise direction. The student who says or passes 100 is out. You’ll start again, until only one participant is left.
Although the game is simple, you can change how it’s played to suit the skills of your students. For example, they may have to multiply by fours instead of adding by fives.
Grade level: 2nd - 8th Grades
18. War
Give students a mathematical twist on a traditional card game by playing this version of War. To start, pair students together and give them each a deck of cards. Then, assign the following values:
- Ace — 1
- Two to 10 — Face value
- Jack — 11
- Queen — 12
- King — 13
The rules of the game will depend on the grade you teach and the skills you’re building. For example, students in lower grades will play two cards, subtracting the lower number from the higher. Students in higher grades can multiply the numbers, designating a certain suit as having negative integers. Whoever has the highest hand wins all four cards.
Grade level: 2nd - 8th Grades
19. National Library of Virtual Manipulatives
Have students visit the online National Library of Virtual Manipulatives to access activities that involve digital math manipulatives such as coins and blocks. Created by Utah State University, the online library’s goal is to engage students. It does so by giving teachers activities to provide, as there are manipulation tasks targeted to students at every grade level, including middle school.
For example, a 6th grade geometry activity involves using geo-boards to illustrate area, perimeter and rational number concepts. Ideal for classes with one-to-one device use, you can also use the website as its own learning station.
Grade level: 1st Grade and Up
20. Jeopardy
Transform this famous game show to focus on your latest skill or unit, preparing students for a quiz or test. Setup involves attaching pockets to a bristol board, dividing them into columns and rows. Each column should focus on a specific topic, whereas each row should have a point value -- 200, 400, 600, 800 and 1,000.
A team can ask for a question from any pocket, but other teams can answer first by solving the problem and raising their hands. Once the class answers all questions, the team with highest point total claims the prize you provide. But each student wins in terms of engagement and practicing peer support. This is a great game for competitive students who might not engage with traditional worksheets.
Grade level: 3rd to 8th Grades
21. Dice Wars
Dice games are an easy and affordable option for making math lessons more engaging. In this dice game, students can work in pairs or small groups. They will each take turns to roll two dice and carry out a math operation based on the numbers they get.
You can easily scale the difficulty up by grade level. For example, for first grade students, you could ask them to roll two dice and add both of them together. For higher grade levels, you might ask them to multiply or roll up to 4 dice.
Grade level: 1st to 8th Grades
22. Roll & Place
This is another dice game that helps make learning math concepts more engaging, in this case, place value. In this game, students roll two dice. They must then add up all the numbers they get and write then numbers down in a place value chart. Here’s a printable place value chart to help!
To make this more challenging, you can ask your students to roll an extra dice or ask them to round their number to the nearest ten.
Grade level: 1st to 3rd Grades
23. Line Up!
If your students are getting used to working with number lines, this active and engaging game is a great way to get them on their feet. Try it out as a math review or warm-up activity!
Give each of your students a card or piece of paper with a different number on it. As a group, they have 5 minutes to order themselves in a line. If your class needs extra help, you can set two students to be the highest and lowest number in the set. This game encourages students to communicate clearly, explain their reasoning and build their number sense.
You can make this math activity more challenging by introducing negative numbers, selecting a wider range of numbers or giving them a math operation students must solve to know their number.
Grade level: 1st to 3rd Grades
Final thoughts about these 23 free math games for kids
These fun math games for kids will not only help you engage students, but also develop their skills and fact fluency while supplementing lessons.
Although the recommended age ranges fall between grades 1 and 8, you can certainly modify the content for different skill levels and use them for struggling students in higher grades. And, if you’re unsure about the benefits, try a few games to see the results yourself.
Get started with Prodigy Math today — a curriculum-aligned math game that adapts content based on players' individual learning needs and speeds.
Create your free teacher accountMath Games | Fun Games for Kids
All Math Games and Activities
Place Value Games and Activities
Bingo Rounding
Factor Trees
Find the Bus Stop
Hundreds Chart Counting
Hundreds Chart Patterns
Jumping Chicks Counting
Koala Karts Counting
Math Surpass Compare
Math Surpass Prime
Monster Stroll
Mystery Number
Number Chart Junior
Number Chart Pro
Number Sequence
Place Value Party
Space Jaunt
Tandem Turtles
Treasure Quest
Untamed Number Names
Venn Diagrams
Addition Games and Activities
2048 Doubles
Addition Blocks
Addition Chart
Addition Snake
Alien Addition
All Aboard Addition
Amusement Park
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Bridge Builder
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Code Sums
Do and Undo Addition
Double Cards
Double Up
Galaxy Pals 20
Galaxy Pals 100
Galaxy Pals 200
Jet Ski Addition
Kitten Match
Magic Triangle
Math Bars
Math Monster
Math Racer
Missing Digits
Number Bonds 20
Number Bonds II
Number Conundrum
Number Trails
One Sum
Puzzle Pics Sums to 20
Puzzle Pics Advanced
Pyramid Addition Junior
Pyramid Addition Pro
Sum Shapes
Target 10
Triangle Sums Junior
Triangle Sums Pro
Tug Team
Undercover Addition Jr
Undercover Addition Pro
Undercover Sums
Zogs and Monsters
Subtraction Games
Ducky Race
Island Chase
Math Monster
Minus Mission
Missing Digits
Puzzle Pics Sums to 20
Puzzle Pics Advanced
Sailboat Subtraction
Superhero Subtraction
Addition and Subtraction Games
Bingo Hundreds
Bingo Tens
Captain Plus
Chain Sums
Code Sums
Monster Stroll
One to Twenty
Overlap Sums
Pop Penguin
Pyramid Double
Secret Code
Skateboard Pups
Sum Blocks
Sum Links2
Take the Cake
Thinking Blocks
Thinking Blocks Jr
Multiplication Games and Activities
All Aboard X
Bridge Builder
Canoe Penguins
Do and Undo
Factor Pair Up
Grand Prix
Mach-10 Multiples
Math Lines
Math Monster
Math Racer
Math Surpass
Meteor Multiplication
Missing Digits
Multiplication Blocks
Multiplication Chart
Multiplication Snake
Music Shop
Number Trails
One Product
Otter Rush Exponents
Penguin Jump
Product Blocks Arrays
Puzzle Pics Multiplication
Pyramid Multiplication
Space Race Multiplication
Swimming Otters Missing Factors
Treasure Quest Multiplication
Tug Team Multiplication
Undercover Multiplication Jr
Undercover Multiplication Pro
Undercover Number
Venn Factors and Multiples
Zogs and Monsters X
Division Games
Dare to Share Fairly
Demolition Division
Dino Park Division
Division Derby
Drag Race Division
Math Hop Averages
Math Monster Division
Math Surpass Division
Math Surpass Remainders
Missing Digits Division
Pony Division
Puzzle Pics Division
Multiplication and Division Games
Far Out Functions
Make a Number
Math Man
Monster Mischief
Monster Stroll
Professor X Problem Solving
Secret Code
Take the Cake
Thinking Blocks
Fraction Games
Beach Surprise
Bingo Fractions
Bridge Builder
Find the Bus Stop
Fraction Bars
Fraction Forest Part 1
Fraction Forest Part 2
Fraction Forest Part 3
Fraction Forest Part 4
Fraction Forest Part 5
Fraction Forest Part 6
Fraction Forest Play 1
Fraction Forest Play 2
Fraction Forest Play 3
Galaxy Pals Fractions
Math Monster Fractions
Math Surpass Fractions
Monster Stroll Fractions
Mystery Fraction Box
Number Climb Fractions
Number Line Hunt
Pizza Pandas
Puzzle Pics Fractions
Snow Sprint Fractions
Speedway Fractions
Thinking Blocks Fractions
Triplet Fractions
Tug Team Fractions
Decimal Games and Activities
Bridge Builder
Decimal Chart
Find the Bus Stop
Function Machine Decimals
Galaxy Pals Decimals
Hungry Puppies Decimals
Number Chart Hundredths
Number Chart Tenths
Number Conundrum Decimals
Pattern Maker Decimals
Puppy Chase Decimals
Puppy Pull Decimals
Pyramid Decimals
Treasure Quest Decimals
Triangle Sums Decimals
Percent Games
Bingo Percent
Bridge Builder
Decention
Decention Jr
Math Surpass Percent
Order of Operations Games
Brainie
Candy Challenge Junior
Far Out Functions
Make a Number
Monster Mischief
PEMDAS Exhibit
Quick Calculate
Sum Stacks Puzzle
Time Games
Giraffe Race
Giraffe Pull
Puzzle Pics Time
Money Games
Candy Cashier
Dolphin Dash
Dolphin Feed
Puzzle Pics Money
Angle Games
Alien Angles
Draw in Code
Measuring Angles
Rocket Angles
Area and Perimeter Games
Area Blocks
Area Snatch Junior
Area Snatch Pro
Geoboard
Perimeter Snatch Junior
Perimeter Snatch Pro
Graphing Games
Earthworms Coordinates
Space Graph
Space Graph Junior
Rescue Mission
Rescue Mission Junior
Shape Games
3D Builder
Building Blocks
Count the Cubes
Geoboard
Kangaroo Hop
Shape Mosaics
Tangram Puzzles
Tangrams
Transformation Games
Block Turns
Rotation Painter
Reflect and Rotate
Reflection Painter
Integer Games and Activities
Function Machine Integers
Galaxy Pals Integers
Integer Warp
Math Lines Integers
Number Balls
Number Conundrum
Number Trails Integers
Orbit Integers
Pyramid Double Pro
Pyramid Integers
Spider Match
Stretch Sums
Swap Sums
Triangle Sums Integers
Ratio Games
Dirt Bike Proportions
Ratio Blaster
Ratio Martian
Ratio Stadium
Thinking Blocks Ratios
Prealgebra Games and Activities
Addition Grids Junior
Addition Grids Pro
Addition Grids Challenge
Candy Challenge Game
Candy Challenge Junior
Candy Challenge Practice
Deep Sea Math Mystery
Equation Creations
Far Out Functions
Four Wheel Fracas
Function Machine
Function Machine One Step
Function Machine Two Steps
Jumping Aliens
Martian Hoverboards
Model Algebra
Musical Mix-up
Multiplication Grids Junior
Multiplication Grids Pro
Multiplication Grids Challenge
Shuttle Mission Jr
Shuttle Mission Pro
Shuttle Mission Workshop
Sweet Shop Algebra
Swimming Otters
Weigh the Wangdoodles
9 useful math games for kids and their parents
If you have already downloaded the useful apps recommended by Alexander Markellov, a math teacher at Khoroshkola and the founder of the Mathematical Paths project, then it's time to take a closer look at simple math games. The great thing is that they will come in handy on a walk, in a traffic jam, and on a Saturday evening.
1. "Signals"
Age: 3–5 years old
Develops counting skills and the ability to concentrate.
This is a game for the little ones and it is very enjoyable because it is easy to play on the road or on the street. When you go hand in hand with a child, you simply press his palm, and he must count how many times you pressed. Then you can change.
2. “Then jump!”
Age: 6–10 years old
An especially good game when you are walking somewhere with your child and you need to entertain him. The game is more about attention, but it also tells something about the property of numbers. The rules are simple: even - clap your hands, divided by three - jump, and if there are 7 in the number - say "Ulyul". The more signs to track, the more difficult the game.
3. "Fly"
Age: 6–14 years old
Develops attention and spatial thinking.
To explain the game, we need a drawn 3 by 3 square. In the center of the square we need to put a dot, it will be a “trained fly”. You give the fly the commands "up", "down", "right", "left", it executes them.
After you have explained the rules, you need to ask the child to imagine a field and a fly on it. Now you will order her how many cells and in which direction to move. The child must imagine these movements. If the fly went out of the field, he must clap - this means that he caught it and this is his victory. And if you didn’t slam, then the fly flew away and you won. Change roles after each game.
Changing the difficulty level. You can make the field larger or even turn it into a three-dimensional one. For example, a 3x3x3 cube. You can also give a series of commands without pauses. For example, down - up - right - down.
4. "Danetki" with mathematical concepts
Age: 6–12 years old
Develops categorization of concepts.
You guess any mathematical concept. For example, "circle" or "number 10". And the child asks questions to which you can answer either “yes” or “no”. Here, of course, there are endless possibilities for the level of complexity.
5. Bulls and Cows
Age: 7–99 years old
Develops logical thinking
This is a number guessing game. The participants of the game think of four-digit numbers and write them down on their sheets. All the numbers that make up the guessed numbers must be different from 1 to 9. The task of the players is to determine the number of the opponent by asking questions in turn. To ask a question means to name some four-digit number, all the digits of which are different.
If the conceived and named numbers have a common figure in the same place, then this situation is called "Bull" (denoted by "B").
For example: the number 5739 is conceived, the enemy calls the number 1234. The number "3" in both the first and second numbers is in third place. In this case, the answer is "One bull" ("1B").
If the conceived and named numbers have the same digits, but they are in different places, then this situation is called "Cow" (indicated by "K").
For example: the number 5739 is conceived, the enemy calls the number 3456. The numbers "3" and "5" are the same, but are in different places. In this case, the answer is "Two
cows" ("2K").
Having heard the question, the player must carefully compare it with the planned number and correctly name the number of “bulls” and “cows”. The winner is the player who managed to guess the opponent's number in fewer questions. To avoid disputes, write down not only the opponent's answers, but also your answers to him in a separate column.
An example of a game where the player thought of the number 2534.
Changing the difficulty level: to make it easier, you can think of a three-digit number or use only numbers from 1 to 5.
6. Tic-tac-toe 5 by 5
Age: 7–12 years old
Develops logical and spatial thinking.
The playing field is a square 5 by 5 cells. Two are playing. The first puts a cross in any cell, the second puts a zero. The winner is the one who puts three in a row horizontally, vertically or diagonally.
Changing the difficulty level: there is 3D tic-tac-toe, and the field can also be infinitely large.
7. Guess the number
Age: 8–99 years old
Develops logical thinking.
I think almost everyone has played this game. You guess any number from 0 to 100 (the range can vary depending on age). The child must guess it in the least number of attempts. After each guess, you say whether your number is greater or less.
It is important that the child finds the most efficient way to guess by himself - it is not very difficult (break into equal ranges, i.e. 50, 25, 13, etc.). Therefore, when you switch roles, it is better to guess the number with the wrong strategy.
Difficulty change: You can agree that you have one or more opportunities to lie. The task immediately becomes much more difficult, as soon as you are allowed to write down answers and reason together.
8. "Black box"
Age: 8-99 years old
Develops logical thinking and helps to understand dependencies.
You think of some function. For example, x + 6. The child tells you a number, for example 5. You substitute his number into your function: 5 + 6 = 11, and tell him the answer is 11. Then the child says another number. For example, 9, you answer him what you did. In our case, it will be 9 + 6 = 15. The child must guess what you are doing with his number, that is, understand what function you have guessed. Then you can change.
Changing the difficulty level: you can think of very different functions, for example x ⋅ (x - 1), and if the child is older than 6-7th grade, then you can build a graph using these points and at the same time see the properties of the graphs of the function.
9. Signs of divisibility
Age: 9–13 years old
It's not really a game, but I used to love doing it as a kid. There are interesting signs of divisibility. For example, if the difference between the sum of digits in even places and the sum of digits in odd places is divisible by 11, then the number is divisible by 11. Or, in other words, if the alternating sum of digits is divisible by 11, then the number itself is divisible by 11. Or if the sum of the digits is divisible by 9, then the whole number is divisible by 9.
I looked for numbers on the street and checked what they were divisible by. For example, I liked checking if the car number is divisible by 11. I think it is possible to offer the child to explore the world around him in this way and see if he likes it or not. Such games are easy to invent yourself. While I was writing the text, one of my colleagues came up with a similar game. 9Ol000 Studying figures (4)
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Why do we need mathematics?
Mathematics is a fundamental science that appeared at the moment when a person needed to calculate something. We can say that her age is not much different from the age of mankind. Mathematics helps, on the one hand, to develop abstract thinking, on the other hand, to solve applied problems in everyday life.
Mathematical thinking, or mathematical mindset, is based on logic, the ability to build cause-and-effect relationships, critical thinking, the desire to get to the bottom of a question or problem.
Mathematics forms skills that are relevant for any historical period, especially for the present.
What is entertaining mathematics?
Certainly, mathematical abilities are developed by special efforts.
One option is to study mathematics by solving mathematical problems. For an easier and more exciting learning process, a special section is used - entertaining mathematics. In thoughtful game tasks, interesting plots, using humor, the science of mathematics appears in the most attractive form, which is especially important when teaching children. Children's curiosity and excitement allow you to get involved in the world of abstract calculations and go from entertaining puzzles to real complex mathematics.
Why does the child not understand mathematics?
There is no definite answer to this question. Perhaps the child has not yet fully mastered the skills of counting. Here, counting games from very simple to complicated options, for example, with dice (as an option, rpg board games) will help.
Very young children may still have unformed abstract thinking: it is easier for them to operate with visual objects. A parent or teacher always shows the application of mathematics, explaining why mathematics is needed in life.
If we are talking about an older age, then it is possible to structure abstract thinking in the form of diagrams on paper, helping not to keep all the data in mind, but to see the full picture visually.
If mathematics is difficult for a child, it may be worth paying additional attention to the development of imagination. It is not necessary to use the detailed solution of math problems; you can go through mazes, cut out patterns, collect various crafts according to the schemes. Creativity is welcome, because mathematics is not always about dry numbers.
Math in pictures for preschoolers online is now available to every child. The section includes tasks and games in arithmetic for children, exciting tasks that develop addition and subtraction lessons for children. The exercises in this section will help develop attention and concentration, form elementary mathematical concepts in children.
Playful activities
Your child will have a fun and productive time.
Children are engaged with pleasure, are completely immersed in the learning process and achieve results. For children under 6 who have not yet learned to read, we voiced each task.
Cups and medals for children
Awards that motivate children to achieve success.