Kids reading learning games


Reading Games | PBS KIDS

Reading Games | PBS KIDS

Reading Games

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Molly of Denali

Explore With Molly

Explore Molly's town, play games, and help her neighbors pick blueberries, find agate stones, and make syrup!

Play Now!

Sesame Street

Abby's Sandbox Search

Literacy-English Language Arts (ELA)

Help Abby find the objects hidden in the sand!

Xavier Riddle and the Secret Museum

Xavier Story Creator

Literacy-English Language Arts (ELA)

Create stories your own way!

Peg + Cat

The Big Dog Problem

Mathematics,Computational Thinking

Read a storybook with Peg and Cat!

Peg + Cat

The Election Problem

Literacy-English Language Arts (ELA),Mathematics,Social Studies,Computational Thinking

The chickens vote for someone to watch them while the farmer is away!

Sesame Street

Storybook Builder

Literacy-English Language Arts (ELA),Social & Emotional Growth

Create stories with Elmo, Abby Cadabby, and Cookie Monster!

Sesame Street

Letter Dance Party

Literacy-English Language Arts (ELA)

In this game, your child can practice letter recognition and dance with Big Bird and Snuffy.

Plum Landing

Can You Dig It?

Science

Dig underground to find food, but watch out for predators!

Martha Speaks

A Tale of Two Soup Cans

Literacy-English Language Arts (ELA)

A Martha True Story about two soup cans and what happens when we are done with them.

Martha Speaks

Getting To The Game

Literacy-English Language Arts (ELA)

A Martha True Story about getting to the game!

Martha Speaks

Operation Ice Cream

Literacy-English Language Arts (ELA)

A Martha True Story about all the ways to get the message out about an ice cream party!

Martha Speaks

How to be an Inventor

Literacy-English Language Arts (ELA)

A Martha True Story about how to be an inventor!

Martha Speaks

Super Inventions

Literacy-English Language Arts (ELA)

One of the Martha True Stories texts.

Martha Speaks

How Do You Measure Up?

Literacy-English Language Arts (ELA),Mathematics

Read about measurement with Martha!

Martha Speaks

Planning an Elephant's Party

Literacy-English Language Arts (ELA),Mathematics

A Martha True Story about planning an elephant's birthday party!

WordGirl

Comic Book

Literacy-English Language Arts (ELA)

WordGirl Interactive Comic Book Activity

WordGirl

Storybook Adventure

Literacy-English Language Arts (ELA)

html5 choose your own adventure book

Arthur

Arthur's Park

Literacy-English Language Arts (ELA),Science,Social & Emotional Growth,Executive Function Skills

Help Arthur build a new park and beautify Elwood City!

Clifford the Big Red Dog

Adventure Stories

Literacy-English Language Arts (ELA)

Create stories with Clifford!

Curious George

Hide and Seek

Mathematics

Look and find numbers game

Molly of Denali

Fish Camp

Literacy-English Language Arts (ELA),Social Studies

Fish for salmon with fishing rods and wheels to feed Molly's friends and sled dogs!

Molly of Denali

Beading Art

Literacy-English Language Arts (ELA),Social Studies,The Arts

Create beaded designs with Molly using step-by-step instructions or create your own designs.

Molly of Denali

Denali Trading Post

Literacy-English Language Arts (ELA),Mathematics,Social Studies,Executive Function Skills

Help run the Trading Post with Molly and Suki! Fill customer orders and restock shelves.

Molly of Denali

Sled Dog Dash

Literacy-English Language Arts (ELA),Social Studies

Go on a sledding adventure! Help Molly care for the sled dogs and make deliveries.

Molly of Denali

Veggiezilla!

Literacy-English Language Arts (ELA),Science,Mathematics

Grow giant vegetables with Molly and Trini for the Alaska State Fair!

Molly of Denali

Alaskan Adventure

Literacy-English Language Arts (ELA),Science

Explore the Alaskan wilderness with Molly, her mom, and Nina. Take photos of amazing animals and record what you find in your notebook.

Super Why!

Wonder Red’s Rhyme Racer

Roller skate and rhyme with Wonder Red.

Super Why!

Alpha Pig's Paint By Letter

Literacy-English Language Arts (ELA)

alpha pig letter and painting game

Super Why!

Super Why! Saves the Day

Literacy-English Language Arts (ELA)

Use your spelling knowledge to help Super Why finish the story!

Super Why!

Storybook Creator

Literacy-English Language Arts (ELA)

super why reading storybook creator

Super Why!

Princess Presto's Spectacular Spelling Play

Literacy-English Language Arts (ELA)

Help Princess Presto put on a spelling play filled with letters!

Molly of Denali

Molly’s Winter Kitchen

Literacy-English Language Arts (ELA),Science,Social Studies

Help Molly and her mom prepare traditional foods to last all winter!

Reading Games for Kids Online

Reading Games Online

Reading is an essential ELA skill that opens the door to knowledge and learning. It is how we learn anything and everything. It not only helps to build better communication skills, but also builds our vocabulary, helps us make sense of long form texts and passages, helps us to comprehend ideas and thoughts and makes us more aware. Reading is like exercising our mind.

It is important to develop reading skills right from the start, and then continue to build upon them. Reading games for kids online are brilliant learning tools to expand a child’s reading skills.

Games like reading skills games, phonics games, sight words games, etc. can be used to enhance reading skills, comprehension skills, and critical thinking skills in children.

Other ELA games you can explore are: writing games, writing sight words games, letter tracing games, etc.

How Do We Introduce Reading to Kids?

Reading games online can be utilized in a fun way to introduce children to reading. From learning letter names and sounds to decoding images and sequencing passages, all these skills can be easily practiced by playing some fun reading games.

How Can We Make Reading Fun for Kids?

Reading games make learning an enjoyable and interesting activity. But are kids supposed to enjoy learning? Of course, they are! The more kids like an activity, the more time they’ll spend on it. And the more they stay engaged, the more they will learn. ‘Learning to read’ games make reading a fun task for children!

How Can Games Improve Reading Skills?

Fun reading games for kids increase children’s empathy, creativity and critical thinking. They can enhance a child’s concentration and build confidence. This increases their memory and retention skills. Better concept retention leads to concept clarity. Repeated practice also adds to this effect. As such, these games subsequently improve a child’s reading skills.

Frequently Asked Questions
  • How do you practice reading for kids?

    Online games help kids to practice sight words, phonics, vowel teams, consonant blends, and so much more that aid in building the foundation for reading. These games help to reinforce ELA concepts through which children are able to attain mastery over the subject.

  • How to teach reading skills?

    Reading skills can be taught efficiently through interactive reading games online. Basic fundamental concepts can be explored in a fun way with online games. More complex concepts such as identifying the main theme, assigning titles, sequencing texts, inferring texts and images, etc. can also be practiced through online learning games on reading.

  • How can I help my child enhance their reading abilities?

    Playing games can enhance your child’s reading abilities. Games based on reading help to broaden one’s horizons and also help in improving writing skills.

  • How can kids play games on reading?

    Online games on reading are fairly easy to play and understand. They are age and grade appropriate and aligned with common core standards.

  • What are the best fun reading activities for kids?

    Some fun reading activities for kids are: acting out your favorite book, playing reading bingo, labeling objects and reading them aloud, playing decoding games, etc.

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10 cool games that will teach your child to read quickly and without errors

How to teach a child to read confidently, fluently, correctly? Interest and captivate! We offer a selection of games from the teacher, speed reading and memory development instructor Guzel Abdulova.

Gyuzel Abdulova, neuropsychologist, teacher, speed reading and memory development coach, head of the Eidos Intellectual Technology Center

These exciting games will not only arouse interest in reading, but also help develop memory, attention and the level of understanding of texts. Play - reading, read - playing! nine0003

"Racing"

What should be done? Invite the child to read his favorite poem several times, each time increasing the speed and power of the voice.
Purpose. The exercise significantly increases the speed of reading, improves reading technique and promotes the development of speech.

"Foreigner"

What should be done? We read the words, highlighting the last syllable, as if with a "foreign" accent. Reading text or columns of words. For example:
There is healthy mind in a healthy body.
Not the one who is RIGHT who is strong, but the one who is honest.
A tree is supported by roots, and a person is supported by friends.
And Vaska listens and eats.
Elbow is close, but you won't bite
The cuckoo praises the rooster for praising the cuckoo.
Alone in the field is not a warrior.

Purpose. This exercise helps children get rid of the habit of swallowing endings. It is quite tedious, so we complete it for 30 seconds. nine0003

"Voices"

What should be done? The task is to read the text in the form of a person or animal, cartoon or literary character. Discuss with the child how Baba Yaga or a mouse, a hare or a wolf would read this text.
Purpose. The exercise improves the reading technique, helps to get the kid interested in reading, to show that it is fun and interesting.

"Funny Pictures"

What should be done? For this exercise, you need to match text with a large number of pictures. Cut the pictures and mix. The task of the child is to arrange the pictures in order to restore the sequence of events. nine0015 Option 1. Read the text and put the pictures in order.
Option 2. Tell a story from pictures. Then read the text and compare your version with the one proposed.
Purpose. The exercise contributes to the development of semantic reading and a deeper understanding of what is read.

"Magic puzzles"

What should be done? Cut the text into pieces-puzzles and mix. We invite the child to collect them and read the restored text. nine0015 Purpose. The exercise is quite difficult, and memory, attention, and thinking are involved. The skill of semantic reading is being improved. At first, you need to choose familiar texts, better - fairy tales.

“The word is lost”

What should be done? Read the text aloud, skipping words. The child must understand which word was missed.
Target . The exercise contributes to the development of attention, the formation of the skill of semantic guessing and a deeper understanding of what is read. nine0003

"First and last"

What should I do? The child reads the text, saying aloud only the first and last letters in the word. Then he should tell what he read about.
Purpose. The exercise trains concentration and quick switching of attention, teaches you to perform several actions at the same time: read, understand, memorize.

Head-tail

What should I do? Option 1. An adult reads the beginning of the word, and the child must find the "tail", that is, the end of this word. To do this, you need to quickly scan the entire text, find the word and read the ending. nine0015 Option 2. The adult reads the beginning of the sentence, and the child must find its ending.
Purpose. This is a good training for the skills of "scanning" the text with the eyes, concentration and semantic reading.

"Read and count"

What to do? The child must not only read and understand the text, but also count the words. Naturally, for starters, you need small texts - from 10-20 to 40-50 words.
Target. This exercise helps to develop attention and better understand the text.

"Shooting a movie"

What to do? Ask the child to imagine a movie based on the text. We help with leading questions, find out what he sees and feels when he reads. The task is not only to understand what the text is about, but also to hear sounds, feel smells, tastes, and experience the emotions of the characters. The child must answer your questions and retell the text. nine0015 Purpose. We develop figurative memory, speech, retelling skill. Thanks to the use of the method of co-sensation, children easily remember and tell the text with all the details, even come up with details.

G. Abdulova “We read after the ABC: we develop speed reading”

It is important to teach a child to read correctly. The book by an experienced neuropsychologist, speed reading trainer and head of the Superbrain School of Intellectual Development Gyuzel Abdulova contains interesting and fun exercises that will help a child learn to read fluently without mistakes and hesitations. And although this book is designed for children of primary school age, it will certainly be interesting for parents to study: try to quickly read the text upside down or find a few words in a whole sea of ​​scattered letters. nine0003

See also :

5 memory games

How to teach your child to read confidently: 5 tips for parents

"Secrets" and four more children's games for the street

Photo: Prostock-studio, Alex2stundr Luis Molinero/Shutterstock

tips

Read online "Educational games for children from 2 to 5 years old", Olga Smolikova - LitRes

Introduction

Hide and seek, words and mother daughters, hopscotch and spillikins , in search of treasures and animals ... So that your baby, having matured, does not ask the question “Where is childhood?”, instill a culture of play now, so that childhood, like play, is a state of mind. Let your baby grow and learn, make his little discoveries, explore our boundless world and get the first life lessons in the game. Plunge into the world of fairy tales, fantasy, fiction - this will benefit not only your baby, but also you. After all, any game is the joy of communication, success, vivid emotions. The game is always development, a step forward. Let yourself relax with benefit - play with your child! nine0003

In selecting the games for this book, we focused on toddlers between the ages of two and five, an age when the main activity of a child is play. This is the period of the life of a small person, in which motor skills, memory, attention, creativity are actively developing, social skills are being formed, the desire to try everything and choose something “one's own” is manifested.

We would like to thank our parents for teaching us how to play and be children. Thanks for the priceless gift! We are also grateful to people who publish games from their collections on the Internet for free, these games are so popular among users of the worldwide network and have become so beloved that, like songs, they already have the right to be called folk. Thank you very much! And, of course, we could not have done without our tireless helpers: Dasha, Arseniy, Dima, Olka, Lev, Vladik, Tikhon, Sasha . .. pencil kids who played games with us and inspired us to come up with new and new useful fun. Special thanks to you too! nine0003

Playing smarter

It's great when what is interesting is also useful! Develop your child in the game, let him learn to count and write, learn the letters not from prescriptions, but from road signs. Let him get acquainted with geography not in the fifth grade, but now, because it is fun and interesting. Do not force your baby to listen to fairy tales or learn rhymes by force - it’s better to ask them to tell you a fantastic story about a hare who flew to the moon and made friends with the Cheerful Green Column - here’s an activity for the development of speech, logic, fantasy, imagination, attention, the ability to respond to questions, and at the same time about space will hear something new from you. Look at the world with an inquisitive look of a little man, be surprised with him and note to yourself what the child learns in this or that game and what else interesting and useful you can play. Go ahead, grow up with your baby! nine0003

Developing attention and memory

What has disappeared?

Several items are laid out in front of the child - small toys, household items, cubes, the child looks carefully, then closes his eyes, and an adult or a second participant in the game removes something. The child should turn around and remember what has disappeared. If this is too easy for the child, try to swap objects, swap and remove something at the same time, add new objects.

Word portrait

The child carefully examines an object or person, then turns away or closes his eyes and describes. If the child is having difficulty, help him with leading questions. If played often, he will soon be able to compose detailed and coherent stories himself. Another version of this game is played in pairs. The two look at each other. Then they turn their backs to each other. The host reports that now both players will have to remember what their partner looks like. What follows is a series of questions to be answered. Questions:

- What is the name of the person standing behind you?

- What color are his eyes?

- What is his hairstyle and hair color?

- How long are his trousers? (Ask this question without changes, even if there are girls in dresses among the players).

- What is the man wearing behind your back?

Artists' game

Each player is given a field drawn on a sheet of 9 squares. The host reads out a list of words, and the players try to draw all the words, then reproduce them, looking at the pictures. To begin with, you can take simple words: window, door, dog ... Gradually complicating them. It is important to let the guys understand what we are drawing now, in order to remember the words later, and it doesn’t matter that the ball turned out not to be round, but oval. It is important to draw quickly and clearly. nine0003

A more complicated version of the artists' game is to use phrases instead of words, for example:

- Pigeon on the roof.

- The ball is rolling.

- Mom is cooking.

- Dad is reading.

- I wash my hands.

- Brother is painting.

- Grandmother is walking.

- The girl laughs.

- The boy is running.

- Masha eats.

These phrases should be sketched and then reproduced.

After simple words, try to give words or phrases with concepts: joy, success, good, evil, sadness, fun. What would you draw? Compare your drawings with the children's drawings. nine0003

Where to delete?

On the chalkboard or on a piece of paper, each child draws a little person. Then, closing his eyes, he must erase or shade his drawing, but only strictly following the instructions of the leader, who tells what and in what order to erase, for example, mouth, nose, hands, etc.

Puppets

One player is tied eyes and lead along a simple route, such as three steps forward, turn left, two steps forward, turn right, five steps forward. The driver must stand behind the back of the puppet and lead it by the shoulders. After passing the entire route, the task of the puppet with open eyes is to follow the same route from memory. nine0003

Repeaters

One player sits opposite the others and performs simple movements, such as writing, looking out the window, drinking tea, straightening her hair, looking into the distance, conducting, looking at the clock, crossing her legs, etc. The task of the players is all repeat in the same order.

Proofreader

For this game you will need sheets with large printed text. Ask your child to help: your computer broke down and accidentally typed the letter A where it should not have been. Ask him to cross out all the letters A , because they are superfluous here. You can come up with another story: “The letter I did not want to put up with the fact that it was the last in the alphabet, and decided to fill the entire page so that it would not be forgotten. Now it must be crossed out so that the fairy tale can be read. Gradually complicate the game, for example, the child needs to cross out all the letters O that have rolled onto the page and circle the letter T in a green circle. nine0003

Flying - not flying

The game teaches to classify objects. The host calls the words, and if this object flies, then the players raise their hands to the sides, depicting an airplane. If the named object does not fly, then the players stand silently, hands down.

Do not say yes and no, do not wear black and white

All rules are explained in the phrase - the name of the game - do not say yes and no, do not wear black and white. The facilitator asks questions to all participants in turn, they answer, trying not to pronounce forbidden words. The one who made a mistake becomes the leader. It may be difficult for children to immediately replace these words, let there be an adult among the players who will show by example how to get out of various situations, how to agree without saying “yes” and deny something without the word “no”. Explain that the snow, in fact, is pink at sunset, and gives off bluish during the day. nine0003

Name the objects

Children stand in a row and are asked to take turns naming the objects that surround them. The name of the word takes a step forward. The winner is the one who correctly and clearly pronounces the words and named more objects without repeating, and thus was ahead of everyone.

What is in the picture

The children take turns saying what is in the picture. The last person to say the word wins. You can also make up a story from the picture, respectively, the one who named the last sentence wins. The game can be played both in Russian and in a foreign language, in this case it is necessary to select a picture with words known to children. nine0003

Trained fly

Additionally: a sheet of paper lined with 16 cells, an image of a fly or a button (a game chip), which will simply symbolize this insect. Place your "fly" on any cell of the playing field. Now you will order her how many cells and in which direction to move. The child must mentally imagine these movements. After you have given the fly several orders (for example, one cell up, two to the right, one down), the child should point to the place where a well-trained fly should now be. If the location is correct, then move the fly to the appropriate box (www.childish.fome.ru). nine0003

I am not responsible for myself!

In this game, questions posed to one player must be answered by another. The leader is determined by lot, the rest are seated on chairs (benches, logs, grass, bedspreads, etc.) in two rows opposite each other - always in pairs. The driver walks between the rows and asks questions to one or the other - not in order, but unexpectedly. The person sitting opposite should answer the question. Answer on the merits of the case, although it is not at all necessary that the opinion of the respondent coincide with the opinion of the one for whom he is responsible. For example:

– Do you like to play football? The person sitting opposite answers:

- No, he does not like to play football. He loves to swim in the river.

If the driver asks questions at a fast enough pace, then someone will definitely make a mistake and answer for himself or not answer the question addressed to his partner. The one who makes a mistake becomes the leader. (www.childish.fome.ru).

Four elements

The players sit in a circle and perform movements in accordance with the words: "earth" - hands down, "water" - stretch your hands forward, "air" - raise your hands up, "fire" - rotate your hands in the wrist and elbow joints. Whoever makes a mistake is considered a loser. nine0003

Ear-nose

The child listens to the command: "Ear" and touches the ear. "Nose" - touches the nose. The adult first performs the task together with the child, then deliberately makes mistakes. The child must be careful and not make a mistake. Gradually, other parts of the face and body are brought into play. It is also a good way to remember foreign words.

Where is what?

You should agree with the child that he will clap his hands when he hears a word on a given topic, for example, animals. After that, the adult must say a number of different words. If the child makes a mistake, the game starts over. Over time, you can complicate the task by inviting the child to stand up if he hears the name of the plant, and at the same time clap when he hears the name of the animal (www.childish.fome.ru). nine0003

Search

Looking at a picture book. The game begins with the first picture: “I see something, it is red! What is it?" When this something is found, switch roles. (www.forkids.ru).

The same game can be played in public transport, in line to the doctor, and bypassing the Christmas tree.

Mirror

Players move around the room and stand up facing each other. Each of them is a living mirror. The driver moves around the room between the players. As soon as he was in front of some kind of “mirror”, it, as it should be for a real mirror, should exactly repeat his movements, but without moving. If someone gapes or repeats the movements inaccurately, he is captured in the "mirror". The winner is the player who managed to hold out in the role of a mirror longer than the others. In the next game, he becomes the driver (www.childish.fome.ru). nine0003

Be careful!

The players sit around the room and wait for a while. They do not know what kind of task they will be asked and when the question will be asked. Questions are asked by the facilitator. Therefore, he must be especially careful. After a certain time, the facilitator asks to describe all the events that have occurred in the room since the moment everyone took their seats. It could be someone coughing, door creaking, etc. (www.forkids.ru).

Sensitive ear

One player closes his eyes and tries to guess which of the other players just snored, grunted or meowed (www. forkids.ru). nine0003

Bonjour, sir!

Distribute the entire deck of cards to the players and agree on what actions you will perform with a certain card. For example, in our game, when we saw a jack, we had to exclaim "Bonjour, monsieur!" If we saw a lady - "Bonjour, madam!" ace - cover it with your palm. The game can be simplified: just clap your hand on the jack. Players play blindly, i.e. no one sees their cards. They put their pile in front of them and move the top card, and put the mined ones on the bottom. The first player goes, reveals his card and puts it in the middle of the table. If a picture is caught, the players perform actions corresponding to this picture. Whoever completed it first takes the cards for himself. Players take turns opening one card at a time and placing them on top of each other in the middle of the table. The game should be played at a fast pace and continue until one player has the entire deck, and the rest are left without cards. (www.childish. fome.ru). nine0003

Important little things

The facilitator shows the item to the players for a few seconds. It is necessary to show it in such a way that everyone has the opportunity to examine the proposed subject well from all sides. Then the facilitator hides the item and asks the players about some subtle feature of this item. Players should try to remember the named detail and give the correct answer.

Repeat in reverse

The leader performs various movements: raises a hand, takes a pen, gets up from a chair, etc. The players must repeat his movements exactly, but in reverse. The leader lowers his hand - the players raise, the leader sits down - the players stand up. The player who made the mistake is out of the game. (www.childish.fome.ru). nine0003

Song

An adult invites the children to sing a song together. A song is chosen that all the children know, and all the words are spoken or sung. The adult explains that after the first clap, everyone starts to sing in chorus, and after the second, everyone continues to sing, only to themselves. On the third clap, singing out loud again. Whoever makes a mistake can take the place of an adult and offer another song. An adult can help the guys by conducting in those moments when the participants sing to themselves, depicting what is being sung about, for example, “... a gray coward bunny jumped under the Christmas tree ...”. (www.forkids.ru). nine0003

Which one?

Sit on the floor with your child. Find three opaque containers (very good, for example, food cans, etc.). In front of your child, place a small toy under one of the jars. Slowly move the jars, changing their position in front of the child. Let him now take one of the cans, under which, in his opinion, there is a toy. If your kid doesn't understand, pick up the jar and show him the toy. Show him also that nothing is hidden under the rest of the banks. Play with your child and prompt him with the answer until he understands the essence of what is happening and cannot play without your help. (www.teremok.ru). nine0003

True or not

One player throws the ball to the second and says a phrase, for example, an elephant lives in Africa or a mouse barks at the moon, a purple crocodile, dad went fishing, grandma watches TV. The second player catches the ball if the phrase is true and hits it if not. The one who makes a mistake is out of the game.


Tales of Baron Munchausen

An adult assumes the role of Baron Munchausen, known for his truthfulness, and tells a fable, the child listens and says what was fiction and why. For example: “I went to pick mushrooms somehow, and the weather was cloudy, autumn, the month of January, the rain was pouring like a bucket. Came along the path into the forest. And there, among the snowdrifts, there are so many mushrooms, but everything is as beautiful as a selection. I packed them up and hurried home before I was completely cold.” “Once, on my way to work, a dog stopped me and asked where I could buy sausage. I told her that they buy sausage at the bakery. Then the dog, waving its purple tail, ran after the sausage. nine0003

Need - don't

Facilitator says: “I want to plant a vegetable garden. Do you need cabbage? Children answer: "Need." Listing vegetable plants, the presenter calls fruit plants. Which of the children made a mistake pays a fant. Having "planted" the garden, the children continue the game - they begin to "plant" the garden. The leader, listing fruits, uses the names of vegetables. The winner is the one who has never made a mistake. (www.childish.fome.ru).

"Oink"

Players sit facing each other and spread the deck of cards in half. By the way, immediately the child learns to share equally - "you, me." Then the players simultaneously reveal one card at a time and put them in one pile until both reveal cards of the same value - two queens or two tens. The first one to notice this and yell "Oink!" wins all the face-up cards and puts them under his pile. The game continues until someone has taken all the cards. (www.childish.fome.ru). nine0003

Do it right

Memory can also be trained in the following way: an adult gives instructions to a child, for example: “Go to the nursery, take a red bear, Tanya doll and put them to dinner at a small table.” The child must do everything in the same sequence. The instructions may be simple at first, but gradually become more complex, for example:

"Take the blue truck, load it with cubes, bring it to the window and build a tall tower."

Snowball

This game is sometimes used by teachers of foreign languages ​​to memorize new words. Children usually love it and enjoy playing it. It is not at all necessary to play with English or German words, you can use Russian vocabulary. The first participant calls a word on a given topic, the second - repeats the word of the first and calls his word, the third - repeats the words of the first and second in the same order and adds his own, and so on, whoever makes a mistake, he leaves. nine0003

Messed up

The facilitator lines up five or six dolls or toys in a row and explains that all the dolls wanted to ride the new attraction and lined up. But then a seller of cotton candy arrived and everyone hurried to feast on it. When the dolls returned to the attraction, they no longer remembered who was behind whom. Do you remember?

Next time, instead of cotton candy, a circus with clowns came, and then a cat came, and everyone crowded around him, listening to a funny story about stolen sausages, etc.

Helping mom

Mom or leader gives instructions to children, for example, go to the store and buy everything you need to make compote (apples, pears, plums, cherry plums) or everything you need to go to school (notebook , pen, pencil, book). The child goes to the table where objects or cards are laid out and chooses what he was asked to buy. This game can also be played in everyday life: going for a walk, ask for blue shorts, a white T-shirt, socks, a panama hat. At the same time, be sure to accompany the enumeration with an explanation, i.e. bring clothes in which you will go for a walk. When preparing borscht, ask your assistant to bring you vegetables: carrots, beets, potatoes, cabbage. When going for a walk, ask to collect the toys that you will take with you: Tanya doll, stroller, ball and bucket with a shovel. Thus, giving the child instructions, we train his verbal memory, since words are more difficult to remember than objects. As you memorize words, you can expand the range of necessary things, for example, sandals, a backpack, a comb can be added to clothes. nine0003

Box of secrets

You will need a shoe box, it is better to cover it with colored paper, or you can take a gift box. The box contains 12-15 small items (hairpins, key chains, figurines from kinder surprises, souvenirs, ribbons, postcards, rings, cars, small toys). The host pours all the "treasures" on the table or on the floor for one minute, the children carefully study the objects. Then you need to collect everything back and close the lid. After that, the host asks the children questions, whoever answers correctly receives a prize. nine0003

– What was the hairpin made like?

- What color was the ball?

- What was the Indian holding in his hands?

- What color is the body of the car?

- How many balloons did the clown have?

- Which animal wore a blue cap?

Remember and pass

A zigzag two to four meters long is drawn with chalk on the asphalt. Participants are given time to study the path in detail, after which they must take turns walking exactly along the line with their backs forward. The leader counts the number of steps. You can't look down at your feet. nine0003

Name yourself

Everyone stands in a circle with their arms outstretched in front of them. The starter of the game throws the ball through the center of the circle to one of the participants and at the same time calls his name.


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