Simple spelling games


9 Fun Spelling Games For Kids That You Can Do At Home

If you think all spelling games are rigid and boring, think again! At HOMER, we’re all about building confident learners ready for school and life, and we believe this can be done in fun and exciting ways!

From sneaky switching letters to jumping across letter lily pads, we’ve selected our favorite spelling games to share with you to make your child’s spelling journey an enjoyable one.

In this article, we’ll break down the importance of spelling in early learning, including the stages of spelling development.

We’ll also tell you about nine fun, simple spelling games that you can play at home with minimal equipment required. Let’s get started!

Why Is Spelling Important In Early Learning?

Spelling development is a critical skill in early learning for many reasons.

Spelling is a lifelong skill that your child will use every day, no matter the career they choose later in life, so it’s important that we build strong, confident spellers from early childhood.

As children learn to spell and write with higher accuracy, it makes their writing easier to read — not only for the adults and peers in their lives but also for themselves. This increases confidence in children as spellers and writers.

Additionally, strengthening your child’s spelling abilities assists in both reading and writing skill development.

Phonetically reading and spelling are connected in that reading involves blending sounds into words and spelling involves separating sounds to write a word.

Taking advantage of this skill reversibility is a plus for early readers and will help your child simultaneously build skills in reading and spelling.

The Stages Of Spelling Development

The five stages of spelling development are the precommunicative stage, the semiphonetic stage, the phonetic stage, the transitional stage, and the correct stage.

Here’s a closer look at each of these stages.

Precommunicative Stage

The precommunicative stage is the first phase of spelling development. If your child falls into this group, they don’t yet understand letter-sound correspondence, which is the relationship between written and spoken language.

Children in the precommunicative stage also haven’t yet grasped the difference between upper and lowercase letters, and they may not know the entire alphabet. But that doesn’t mean they’re not trying to learn those letters.

At this stage, children are usually scribbling. Sometimes those scribbles look very similar to our alphabet. Other times, not so much.

All this scribbling and letter learning helps prepare them for the next exciting stage!

Semiphonetic Stage

The big milestone of this stage is that a child begins to understand letter-sound correspondence.

Children arrive at this milestone by learning how to connect written letters to the sounds they make. For instance, for the letter “p,” they may say “puh” to indicate the sound it makes in words.

Another interesting element of this phase is that children may ignore vowels when spelling words. Instead of writing “because,” they may spell it as “bkz.” The child hears the /b/ and the /k/ but attributes the /k/ to K, not C, and the buzz sound for S, which is almost a Z sound.

While it can be tempting to try to correct your child, that shouldn’t be the focus at this stage. Instead, celebrate their progress because this phase won’t last long.



Phonetic Stage

You will notice further development of letter-sound correspondence at this stage. Your child will also show an improved understanding of consonant-vowel-consonant (CVC) words, such as pan, bit, dog, cat, etc.

Children at this spelling stage will begin to understand letter chunks. This is when we connect more than one letter to create a specific sound. For example, ch, sh, br, etc.

The phonetic stage is a major milestone in your child’s spelling development. They are on their way to understanding the basic spelling rules of the English language!

Transitional Stage

Children show an improved ability to handle decodable and non-decodable words at this stage.

Decodable words follow the regular spelling rules and patterns of the English language. Therefore, it’s easier to sound them out when spelling. Non-decodable words are different because they don’t follow the regular patterns of our language (done instead of dun, was instead of wus, give instead of giv, etc.).

As your child’s phonetic instincts improve, they’ll get better at spelling decodable words by sounding them out.

When your child doesn’t know a word, they may rely on their ability and understanding of the structure of words. But they may still incorrectly spell some words. For example, they might spell “egul” instead of “eagle.”

Since non-decodable words (i.e., sight words) don’t follow regular patterns, children may eventually learn them through memorization.

Correct Stage

When your child has reached this stage, they understand the basic spelling rules of the English language. This includes dealing with silent vowels and consonants, prefixes and suffixes, and alternative and irregular spellings.

Children can comfortably handle many words at this phase and may even notice their own spelling mistakes.

With these stages in mind, the games we’ve selected below are geared toward children in the semiphonetic, phonetic, and transitional stages.

This means we’ll be focusing on developing your child’s skills in using consonant-vowel-consonant (CVC) words, sight words, phonetic spelling, and letter-sound correspondences.

Keep reading to find out how to play our favorite spelling games!

9 Fun Spelling Games You Can Do At Home

Kindergarten Spelling Games

Throughout kindergarten, your child will begin to learn CVC words that are phonetically regular, such as bed, kid, top, and bug.

When choosing spelling games for your child in this age group, it’s best to stick to activities that include these types of words to build confidence and enhance what they’re learning at school.

Try out our favorites below!

1) Letter Switch

For this exercise, you’ll need letters written on post-it notes, magnetic letters, or some letters cut out from a magazine — whatever is most easily accessible for you.

Starting with a CVC word such as “cat”, have your child change out the first letter to create a new word, such as “pat”. It’s best to start with first-letter changes, as most children will find this the easiest way to learn.

Once your child becomes more familiar and confident with CVC words, you can increase the level of difficulty by having them change the last letters of the word (changing “pat” to “pan”, for example) and then introduce changing vowels, so “pan” becomes “pin”.

Start with a small goal — five correct letter changes equals a win, for example.

Eventually, as your child becomes stronger with their letter changes, you can increase the number of correct changes needed to win the game.

2) Create-A-Word

Start by gathering the post-it notes, magnetic letters, or cut-out letters that you would have used in our first game.

Pick out three letters in no particular order that create a CVC word, and then have your child create a word using the letters you’ve chosen.

If your child is having trouble spelling a word using the letters given, try first putting the vowel in place. This way, your child only needs to fill in the beginning and ending consonants.

Ready to increase the difficulty level of this game? Try picking out six letters and have your child spell out two words!

3) Visualize The Word

As we help our children with their spelling, it’s essential to help them visualize the words so that spelling really comes alive for them. Fortunately, spelling activities can make learning to spell creative and fun!

For this activity, you’ll need a few magazines, a pair of child-safe scissors, a glue stick, craft paper, a marker, and some crayons.

Start by introducing your child to a CVC word, like pan. Then, hand them the magazines and ask them to find the letters p, a, and n (you may want to help them look for larger words in the headlines or titles so that they’re easier to glue).

After finding these letters, have your child cut them out and paste them onto their craft paper. Once they’ve completed this, have them search for images of pans to add to their masterpiece.

Creating this art piece can help children focus on each letter individually, and the visual representations of the word may also help them remember what the term actually means.

First Grade Spelling Games

As your first grader is learning to solidify CVC words and phonetically spell words with beginning and ending consonant blends, it’s important to find spelling games that help reinforce these lessons.

We’ve chosen our favorite games to help your first grader reinforce phonetically regular words and memorize crucial sight words that aren’t phonetically regular. Take a look below!

4) Letter Removal

Using magnetic letters or a chalkboard, select and spell out three words that your child is learning to spell.

Have your child close their eyes and take away one letter from each word. Scramble up the removed letters and once your child opens their eyes, have them remake each word.

Once they’re an expert, try taking away two letters from each word, then three, and so on. You could also add in time limits once your child is ready so they can try to beat their personal best!

5) Poster Words

Using the Dolch Word List or your child’s writing, select a word that your child is often misspelling or would like to learn to spell.

For more advanced spellers, try selecting a few words at a time to watch their progress bloom!

On a sheet of paper or cardboard (one per word), draw five large checkboxes at the top and write the word in large bubble letters in the middle to create a poster.

Next, spend some time decorating the letters with colorful markers, stickers, glitter — anything you want!

Once per day, have your child spell out their chosen word without looking at the poster. Each time they’re able to spell it correctly, they get to add a giant check mark to one of the five boxes.

After they’ve filled all five boxes, it’s time to create a new poster! You can even hole-punch each poster once it’s completed and store it in a loose-leaf binder, watching it get thicker and thicker as your child masters more words.

6) Unscramble The Word

For this fun game, all you need are fridge magnets or alphabet blocks.

Choose three words, and scramble their letters with the magnets or blocks. Then, have your child unscramble these words by placing the letters in the correct order.

For an increased challenge, ask them to complete this task within a certain time limit. You can even start with simple words and increase the difficulty as their spelling skills improve.

If you have multiple children, this can also be a great competitive game — the first player to unscramble all their words wins!

Second Grade Spelling Games

Your second grader now knows words with less frequent letter-sound correspondences, such as oy, oi, ou, and aw sounds. This means you can select a variety of age-appropriate words in the spelling games you play to help expand their vocabulary.

Three of our favorite spelling games for second graders are below!

7) Build A Spelling Snowman

This game is just like the traditional Hangman game, but more kid-friendly!

Start by choosing a word in your head, and on a whiteboard or piece of paper, draw the correct number of lines for each letter to be filled in as you play. For example, the word “fright” would have six blank spaces to be filled in with each correct guess.

Have your speller guess what letter might be in the word and fill in a blank with a letter on each correct guess. For each incorrect guess, gradually draw a snowman piece by piece until you run out of additions.

This could start with a large circle for the snowman’s body, a smaller circle for his midsection, and an even smaller circle for the head.

It’s up to you how generous you’d like to be as to how many extra parts the snowman has, but remember to draw in his sticks for arms and fingers, buttons, carrot nose, and of course, his smile!

This fun spelling game can also be played in reverse so that with each correct answer, you’re slowly building the snowman.

8) Leap Across The Spelling Lily Pads

Start this game by writing out each letter of the alphabet on separate pieces of paper to act as your lily pads.

Place the lily pads in any order on the floor and choose a word for your child to spell, saying it out loud. Start with shorter words, and then slowly build up to more complex words.

Once your child knows the word to spell, they can hop like a frog from one lily pad to another until the word is correctly spelled out.

You can add time limits or a points system

Start this game by writing out a select number of letters of the alphabet on separate pieces of paper to act as your lily pads.

Place the lily pads in any order on the floor and choose a word for your child to spell, saying it out loud. Start with shorter words, and then slowly build up to more complex words.

Once your child knows the word to spell, they can hop like a frog from one lily pad to another until the word is correctly spelled out.

You can add time limits or a points system if your child is more advanced, and keeping track of their achievements makes this game even more fun!

9) Spell And Toss

All you need to play this game is a ball that you can easily toss around (e.g., beach ball, tennis ball, etc.). If you’re playing inside, a balled-up sock might be better.

Start by having your family stand in a circle. Then, the first player has to call out a word and toss the ball to the next player, who needs to say the first letter of the word.

When that player is done, they will toss the ball to the next person, who needs to say the second letter, and so on. When a player gets a letter wrong, they can toss the ball to the next player, who will try a different letter.

The player to say the last correct letter gets to decide the next word to spell. As your child’s vocabulary and spelling skills improve, you can pick the pace up by requiring each player to name their letter within a certain time limit.

This is also a great way to practice for the spelling tests your child will likely have once they reach second grade.

Effective Strategies To Help Your Child Spell

In addition to playing spelling games, here are some tips to help your child improve their spelling.

Focus On Phonemic Awareness

Phonemic awareness is a person’s ability to identify and manipulate sounds, specifically phonemes.

A phoneme is the smallest possible unit of sound in a language. Every word in our language is made up of phonemes, and we blend them to help us form words.

For example, “dog” has the phonemes d/o/g. So, we blend these small sounds (i.e., phonemes) to pronounce the complete word.

Understandably, children who haven’t yet mastered this skill will have some trouble spelling accurately. That’s why helping your child with phonemic awareness is a great place to start.

If your child is struggling with some words, you can read them out loud slowly by focusing on each phoneme and then speed up to say the entire word. For example, c/a/t. Cat!

Practice With Rhyming Words

Rhymes are a critical component of phonological awareness. But they deserve their spot on our list because of how effective they can be in helping children with their spelling.

That’s because a child who knows how to spell the word ball will find it easy also to spell all, call, fall, hall, etc.

You can check out this blog for effective rhyming strategies you can use at home.

Allow For Phonetic Spelling

This tip is important, particularly for younger spellers. Allow your child to spell a word out according to what it sounds like to them.

You can achieve this by first encouraging them to say each letter as they spell. For example, /c/ /a/ /t/ for cat or /p/ /i/ /n/ for pin (later advancing to /s/ /p/ /i/ /n/ for spin).

Once they’ve spelled it out, review it together while focusing on each letter. You can then talk about which letters need to be changed for the word to be correct.

Practice The Chunks In Words

As highlighted above, when we talk about chunks, we’re referring to the grouping of more than one letter together to produce a specific sound. The English language has many, such as ple, br, ch, sh, all, as well as word families such as ish, ang, ack, etc.

Allow your child to practice writing words that have the same chunks (e.g., child, chair, chain, champ, etc.) so they can familiarize themselves with the word families — groups of words with a typical pattern or feature.

The next time your child encounters a word that begins with a “ch” sound, they’ll be better equipped to spell it correctly.

Make Regular Reading A Priority

This is one of our favorite tips!

Reading has many incredible benefits for children, such as cognitive and language development, improving listening skills, and developing a child’s imagination. So, make this a priority by having a variety of books that you can read together.

While reading, remember to emphasize words with specific patterns or rules. For example, if you come across the word ring, remind your young learner of the other words with an “ing” sound, like wing, sing, king, etc.

By doing this, you help your child recognize similar pronunciations and spellings more easily when they see them in the future.

Make Spelling Fun And Simple With HOMER!

With the spelling games above and some practice, your child can improve their spelling skills while having fun in the process!

One way to make spelling fun is to use our Explore Letters Kit. It is a perfect addition to your exploration of spelling, from CVC words for kindergarteners to more advanced spelling words to develop your second grader’s skills.

Packed with fun activities and expert tips and instructions, our Explore Letters Kit will take your child on a spelling journey like no other!

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Classroom Spelling Games for Grades 2-6

Looking for an engaging spelling game to play with your students? Look no further! We’ve collected together a fun list of classroom spelling games suitable for students in grades two to six.

1. Buzz Off Spelling Game
Have students stand in a circle. Choose a person to start and say the word to spell. In succession moving from person to person around the circle, each student says the next letter in the word until the entire word is spelt. The next student says ‘buzz’ and then the next ‘off’ and that final student sits down. Any student whose letter misspells the word also has to sit down. Keep playing until only one student remains standing.

2. Spelling Team Tic Tac Toe #1
Divide students into two teams. Draw a large tic tac toe grid on the whiteboard. Students from each team take turns to orally spell an allocated word correctly. If they are correct, they add an x or o to the grid for their team. First team to three in a row wins the round.

3. Spelling Team Tic Tac Toe #2
Divide students into two teams. Draw a large tic tac toe grid on the whiteboard. Give each team a different coloured whiteboard marker. Students from each team take turns to spell an allocated word directly onto their choice of square on the tic tac toe grid. If they spell the word incorrectly it is erased. First team with three correctly spelled words in a row wins the round.

4. Snowball Spelling Game
Onto a small sheet of white paper write the grapheme for a sound the class has been studying, e.g. ‘ir.’ Scrunch the paper up into a ball. Throw the paper ball to a child who must unwrap the paper and say a word containing that sound. The child then throws the paper ball to another child who has to spell the word. They then throw the ball to another child who has to say a sentence that includes the word. They then throw the ball to another child who starts the sequence again with a new word that includes the sound.

5. Spelling Swat It!
Divide students into two teams. Write the spelling words randomly onto the whiteboard.

Stand the first two players, with their backs to the board, a short distance in front of it. Give them each a plastic fly swat.

Call out a clue to identify the spelling word. For example, “This word means…” or “Rhymes with …” The two players must then race to be the first to swat the correct word on the board. The winner must then turn away from the board and spell the word correctly to win a point for their team.

6. Spelling Word Relay
Divide the students into teams. Each team lines up a short distance away from the whiteboard, facing the board. The first person in each team starts with a whiteboard marker.Call a word for the students to spell. The first student in each team races to the board and writes the first letter of the word and then runs back to pass the marker on to the next team member who writes the next letter of the word, and so on. Team members can correct an incorrect letter on their turn but they may not add a new letter. The first team to correctly spell the word scores a point.7. Spelling Who Am I?
Write each spelling list word onto a post-it note. Divide students into two teams. The first student from the first team sits on a chair at the front of the room, facing the rest of her team. Place the first post-it note onto the student’s forehead. The goal is for the chosen student’s teammates to give him or her clues to what the word on his forehead is, without revealing the word directly. They can use rhyming words, synonyms, antonyms, guestures, etc. After they guess the word correctly, the student then has to spell the word. If they spell the word correctly, they score a point for their team. Repeat with the first team member from the second team, and so on.

8. Unscramble
Line students up into two or three teams facing the class whiteboard. The first person in each team has a personal whiteboard and a whiteboard marker and an eraser and turns to face away from the class whiteboard. Write a jumbled version of the first spelling word on the class whiteboard. On ‘Go!’ the team members turn to face the board. The first of these students to write the unjumbled word (spelled correctly) onto their personal whiteboard and holds it up to the teacher wins a point for their team. They then pass the whiteboard onto the next team member and play continues with a new jumbled word for each round.

9. Missing Letters
Played in the same manner as Unscramble but the words are written onto the classroom whiteboard with blank lines in the place of some of the letters. For example, b_c_ _se for the word because.

10. Invisible Man
Line students up into two teams facing the whiteboard. Draw two large stick people on the whiteboard, one in front of each team, each must have the same number of body parts. Call out a word for the first member of team one to spell. If they spell it correctly they may erase one body part from the other team’s stick person. Call out a word for the first member of team two to spell, and continue on until one team’s stick person is completely erased. The erasing team is the winner!

11. Spell-O
Each student chooses five spelling words and writes them onto a piece of paper. Write the alphabet in large print across the whiteboard. Cross out the letters of the alphabet, one by one. As each letter is crossed out, students cross out that same letter as it appears in each of their own words. First student to cross out all of the letters in all of their words wins.

12. Dictionary Challenge
This game works best with students in the upper elementary/primary grades. Divide students into teams. Each team will need a dictionary. Students choose a player from their team to go first. Call out a word. The elected students from each team race to be the first to find the word in the dictionary. The person who succeeds scores a  point for their team. The dictionary is then passed to the next person in each team and the process repeated.

RELATED: Grab our Spelling Activities Worksheet Pack for 20 low prep, purposeful word study activities to use with any spelling list.

Teaching younger students? Check out our collection of 35 Hands-On Spelling Activities.

Christie Burnett is a teacher, presenter, writer and the mother of two. She created Childhood 101 as a place for teachers and parents to access engaging, high quality learning ideas.

90,000 spelling games in English lessons
  1. “Best”
  2. “Letters scattered”
  3. “Camera”
  4. “Words with a specific letter”
  5. “Word formation”
  6. “Add consonants”
  7. “Anagrams”
  8. "Who is bigger?"
  9. Insert Letter
  10. Philwords
  11. Coder
  12. Alphabet
  13. Honeycomb
  14. Four Words
  15. 9003 Ladder
  16. In conclusion

In order to diversify the usual English classes and defuse the working environment in the classroom, teachers are recommended to play games: spelling, lexical, grammar. These games are based on the fact that students in a playful way can work out the material covered on the topic of the lesson. In this article, we will look at examples of games for mastering English spelling. You yourself can change the lexical content and the rules of the games depending on the level of knowledge of students and the topic of the lesson.

"Best"

The teacher divides the class into several teams with the same number of participants. If the study room is small, then it is best to divide the students into two groups, the participants of which are built in columns one at a time. The teacher acts as a leader. At the command "Start!" the host begins to dictate words on the topic covered. The task of the students is to run up to the blackboard with chalk in their hands and write the named word. And so on the relay. The team that completes the fastest and makes the fewest spelling mistakes wins.

“The letters fell apart”

The game can be played both in teams and in the form of individual competitions. For this spelling game, the teacher has to prepare flashcards with letters that will be assembled into words. Each team is given the same number of words. On the command "Start", the players collect words from letters and translate them. The team that can do it faster and correctly translate the words wins.

Example:

  • ontaunim Mountain → Mount
  • Baorwni Rainbow → Rainbow
  • EWRTA Water → Water

“Family”

for this game should carefully words and memorize their spelling. At the end of time, everyone closes textbooks and notebooks. The teacher calls one student to the board and calls the word that he must write. If someone notices a mistake in a word, then he goes to the blackboard and writes down the correct version of the word.

"Words with a certain letter"

The facilitator asks the players to look at a list of words, after which he calls any letter from the alphabet. The task of the students is to find as many words as possible with the named letter. The one who finds the most words wins.

Example:
letter W Wake , Wait , Walk , Wall , WANT WAR , WARM , , , , , , , , , , , , , , , 0052 watch , water , wave and so on.

"Word formation"

The game can be played both in the form of individual competitions and in teams. The teacher writes a long word on the board and asks the students to make words from its letters in a certain amount of time. The player with the most words wins.

"Add consonants"

The game can be played both as a team competition and as an individual competition. The teacher writes vowels or a combination of them on the board. The task of the players is to add consonants and get the maximum number of possible words. The team that finds all the variations of the words and also translates them wins.

Example:
words containing "EA" - tea, area, beat, east, easy, head, real, clean, cream, earth, scream and so on.

"Anagrams"

The facilitator distributes cards with words to the players. From them, students must make new words, changing only the order of the letters in them. The students write the resulting variations on the board along with their translation.

Example:

  • thing - night (Night),
  • Late (Late) - Tale (story),
  • DOG (dog) - GOD (God),
  • Miles (miles) - Limes ( limes),
  • lamp (lamp) - palm (palm tree),
  • listen (listen) - silent (quiet).

"Who is more?"

The game is played between two teams. At the command "Start!" Students write on the board as many words as possible from certain sections. For example: fruits, vegetables, furniture, sports games, months of the year and so on.

Example:
fruit → apple, avocado, apricot, banana, pineapple, pear, orange, plum, kiwi, lime, lemon, mango, melon, watermelon .

“Insert a letter”

The teacher writes down words with missing letters on the board, and the students in turn must fill in these gaps with the missing letters. The task can be complicated by the fact that the host will offer whole sentences from words with missing letters. Students must fill in the gaps and translate the resulting sentence.

Example:

  • d*ll - dall,
  • k*te - kite,
  • t*ddy - teddy,
  • b*ll - ball9,
  • bl*ck0 - black *in - train.

"Philwords"

The moderator gives the players printouts with tables, in the cells of which there are letters, from which it is required to find and circle words on a certain topic and translate them. The one who finds all the words the fastest wins.

Example:
find words on the topic "Desserts": chocolate - chocolate, icecream - ice cream, jam - jam, sweets - sweets, fruits - fruits, cake - cake.

H C I C E C
O S R U I R
O W F C T E
O E S A S A
L E T K E m
A T E G A M

“CHIPHER”

The teacher distributes the spacing in the texts. Pictures are shown instead. Students need to replace the pictures with words and write them on the board. During this time, the rest of the class checks the spelling.

Alphabet

The class is divided into two teams of players and stands away from the board. The facilitator distributes to each team one set of letters of the alphabet. When the teacher pronounces any word, the students with the corresponding letters from it run to the blackboard and make up this word. The team that made it first gets the number of points according to the number of letters in the word.

Honeycombs

Players are divided into two or three teams. Depending on the number of teams on the board, the same long word is written two or three times. The participants of each team one by one run up to the board and write down one word vertically, which begins with a letter from the given word. For each correctly spelled word, the team receives one point. An additional three points are awarded to the team that completed the task first. C I E K L R T P A B P T E M C E A T I I G R L E   E R   C H O T I A E R     E   E   N A N R   7 8 A A L E A 9028 9028 9028 9028 9028 9028 902LA0037

Example:

Word LAKE

L → letter, lamp, life, lunch.

A → act, advance, afternoon, apple.

K → kingdom, key, kitchen, kid.

E → education, egg, electric, eye.

Ladder

Relay students must build a ladder of words on the board. To do this, each player must write down a word that begins with the last letter of the previous word. Points are awarded for each letter in a word, which motivates students to come up with longer words. The team with the most points wins.

And in order to learn new teaching methods and improve your skills, you can take online courses TEFL / TESOL , which at the time of publication of the article are available with a 50% discount. Details on the main page.

Comments for the site Cackl e

5 verbal and linguistic games in the Russian language classes

A valuable method of stimulating interest in learning is the method of using various games and game forms of organizing cognitive activity in the classroom with students and schoolchildren.

The most budgetary game form is a language game, part of which are verbal (not acting) and verbal-role-playing games.

It is also expedient to single out linguistic learning games.

What's the difference?

Word game is a word game. The game takes place exclusively through the speech interaction of the players. The word game is aimed not only at the development of language flair, but also at the development of attention and memory.
Word-role-playing games - a kind of role-playing games with a complete absence of a material component: the game takes place exclusively through the verbal interaction of the players describing the actions of their characters, and the master describing the realities of the surrounding world and the reactions of master characters.
Linguistic game is a language game related to language learning and speech enrichment, with the development of logical thinking, communicative features of speech in terms of taking into account lexical, grammatical, orthoepic, syntactic features of speech.

Consequently, linguistic games are: orthoepic, lexical, grammatical, syntactic.

Linguistic game “Hidden Motives”

Surely, in the life of every person there was a situation when he committed some act and could not explain why he acted one way or another. Unraveling possible hidden motives is possible through a consistent analysis of previous events.

What we are working on: the logic of speech.

Rules: Divide the group into pairs (sometimes it's easier to unite not in pairs, but in threes). In each pair, one of the participants tells a situation that he cannot explain. The partner, through leading questions, tries to find out the facts, to connect them into syllogisms.

Syllogism is “a form of inference, reasoning, when a third, conclusion, is derived from two given premises or judgments.”
For example, all students take exams in the summer. I am a student, so I have exams in the summer.

In the second round, the interlocutors change places. Then comes reflection.

Word game “One day in the life”

The essence of the game: choose any profession with the students. Together you make up a story from some nouns (verbs, adjectives) about the working day of a professional.

For example, a story about a teacher's day: call-breakfast-lesson-question-answer-five-teacher-director-scandal-lesson-call-home-preparation-sleep.

Important condition: before naming a new noun, each player must repeat everything that was named before him. Then the story will be perceived as a holistic work. To better remember the named nouns, I advise you to carefully look at all the speakers, as if linking the word with a specific person.

Word game “New Vocabulary”

Usually we play in a circle with students as a warm-up at any lesson.

The essence of this game is to come up with new meanings for ordinary and all familiar words.

For example: a suitor - a lover of fish soup, a monster - a volcano, a priestess - a woman who loves to eat, etc.

The one who picks up more interesting words will win. The time allotted for preparation is agreed in advance.

Taboo word game

When I need to talk to listeners/students and students, or lead them to the topic of the lesson, or review previously learned material, I use the word game “TABU”.
The rules are simple: the student gets a card with the word written on it. It needs to be explained. And under this word, or next to it, there are several more that cannot be used in the explanation.
Other students must guess this word.

It is better to prepare cards on your own - for a specific topic (for example, an essay-reasoning - for students, or general scientific terminology - students / cadets).

Linguistic game “Sound Images”

The teacher reads/displays the words of the writer E. Zamyatin:
“Every sound of a human voice, every letter in itself evokes certain ideas in a person, creates sound images. I am far from assigning a strictly defined semantic or color meaning to each sound, but
Sound [r] clearly tells me something loud, bright, red, hot, fast.

[l] – about something pale, blue, cold, smooth, light.

Sound [n] - about something tender, about snow, sky, night:

The sounds [d] and [t] are about something stuffy, heavy, fog, darkness, musty.

Sound [m] - about sweet, soft, about mother, about the sea.

With [a] - latitude, distance, ocean, haze, range are associated.

C [o] - high, blue, bosom:

C [i] - close, low, squeezing.

Task: come up with words starting with the letters RLNDTMAOI. Ask students and pupils to voice their sound images.

Word game “Letters-Letters”

One student guesses a word to another, which he must explain to the others, but he can only use words starting with one letter, for example, “p” (any, except for the same root) . That is, the word “house” will have to be explained, for example, as follows: “built - I live”.

If it was not possible to guess right away, you can throw up additional associations: “building, premises, space, the simplest concept…” And at the end add, for example, “Pérignon” – by association with Dom Perignon champagne.

If the guessers are close to winning, then the teacher will need comments like “about”, “about”, “almost right” - or, in the opposite situation: “bad, wait!”.


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