A spelling game
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How can I save my lists?
After you type your list, click the "Save list / Open saved list" button. Then, type a title for your list, and click the "Save" button.
You can save this way up to 24 lists. They will be stored locally in your browser's cache. Note that if you delete your browser's "history" then your saved lists might get deleted.
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Your lists might not be saved due to the following reasons:
1. Too strict privacy settings in your browser. (try reducing it, or try another browser).
2. Too strict anti-virus or firewall settings. (try reducing it).
3. In schools, web administrators often disable some features of the computers such as the ability to save changes that you've made.
If you can't get your lists saved, you can always save your lists in a document, as described in the following section:
Saving lists permanently
You can save lists permanently in a text document.
Copy the sharing code (see the section below about sharing lists), and paste it inside a text document (such as MS Word or Google Docs). Type your title above it. You can paste this way as many lists as you wish. Save the document.
In most document types, when you click the sharing code it will automatically open the website with your list inside it.
How Can I share my list with my students?
After you type your list, click the "Share this list" button. An address that contains your list will appear. Copy it, and paste it in your class's website, or in your Google Classroom.
Problem: A game stopped working (can't hear sound, or the screen is black, or doesn't load)
Note that old computers (older than 4 years) might have trouble running some of the games.
Solutions:
1. Try reloading the page (use the "reload" button on the browser, or the F5 key on the keyboard).
Does it work now? If it doesn't, then try the following:
2. Close the browser, including all its open tabs (better save your word list before closing). If you can, close other computer programs that are open too.
Now wait a few seconds (to let the computer's memory get flushed).
Now open the browser again, get back into spellingtraining.com, go to the problematic page and reload it again.
If it still doesn't work, then:
3. Try the website with another browser (Google Chrome, Firefox, Microsoft Edge, Safari, etc.). If it doesn't work with one - it might work with the other.
If it still doesn't work - please tell me about it! Send me an email to: [email protected]
But also in the meantime, the following solution will probably work -
4. Try using the website from another computer.
Problem: Some games are suddenly missing (Rollercoaster, Dragon)
Solution: If you browse from a computer and this happens, try the following:
1. Maximize the browser's window size. The games might now reappear.
2. Try zooming out by clicking "Ctrl" with "-" (pressing Ctrl with the minus key). If you zoom out the missing games will appear.
Note that those 3d games (rollercoaster, dragon island, jungle speller etc.
) won't appear on tablets and smartphones.
I didn't find an answer to my problem
If there is anything else that you need assistance with, don't hesitate to contact me and I'll do my best to help you. My email is [email protected]
Free Online Spelling Games | Play Spelling Games for Free
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Enjoy our premium selection of free online spelling games T-O-D-A-Y!
Arkadium Word Wipe Game
Arkadium Word Wipe Game
Form as many words as you can to clear the rows and advance.
Outspell Spelling Game
Outspell Spelling Game
A Scrabble-esque game with plenty of fun, added twists.
Scramble Words Game
Scramble Words Game
Unscramble the letters to create words!
Arkadium's Codeword
Arkadium's Codeword
Crack the code of numbers and letters to decipher the words!
Spellbound
Spellbound
Form as many words as you can with the letters you're given!
Wander Words
Wander Words
A though-provoking cross between a word search and scramble.
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If you’re a fan of Wordscapes, then Scramble Words is the game for you. At the start of each level, the player is given five letters that can then be composed into a certain number of hidden words. If the player is able to identify all of the words on the board, they win and move on to the next level. Do you have what it takes to unscramble the letters in Scramble Words?
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Spelling games | Educational and methodological material on the Russian language on the topic:
SPELLING GAMES.
1.Check Dunno.
Dunno played with words, making one word out of two. Check if he
composed the words correctly?
Paul+Osa = stripes
Kol+Osa = Colosses
OG+Wasp-fits
Tooth+I = teeth
oak+b+I = Dubya
2. Who quickly correct the errors. (Subject: Capital letter)
The cards have misspelled text.
Task: Find and correct all capitalization errors as quickly as possible.
3. Read the offer. (Topic: Case endings.)
Cards are made from an album sheet on which sentences are written, but instead of nouns, the corresponding figures are placed.
Assignment: while reading a sentence, students use pictures to name nouns in the appropriate case, choosing the correct ending.
4. "Choose three words" (The game is used to reinforce any topics in the Russian language)
Purpose: To follow the formation of spelling skills, taking into account the stage of work on spelling.
The choice of words depends on the topics studied or covered.
Nine words are written on 9 cards:
1st set: fish, blizzard, stocking, oak trees, jam, scarecrow, streams, plague, mushroom.
2nd set: entrance, warehouse, crow, hail, filming, treasure, gate, rise, sparrow.
Bread
CLU-KA
Kali-KA
Bere-ki
Fleki
Obl-ki 9000 KI
Marty-ka
Redi-ka
Du-ki
Lo-koki
Tetra-KA
CLA
053
tra-Ka
Carko-Ka
Li-Kli
Ostro-oki
Promotion
Blue
9005Tasks:
Explain spellings by choosing test words.
6. Game "Ball"
Didactic task: Repeat the formulation of clarifying questions and case endings.
Game objective: Help the proposals get to the Ball.
Contents of the game:
Ball in the Grammar Kingdom today. There were many proposals for it. But the sentry will not let them into the palace until each noun from those who have appeared has its conjugation indicated. Help the proposals get to the Ball. What questions does the clock noun ask?
Materials:
A table is drawn on the board, the halves of which are separated by a sentry. The proposal is analyzed by one student, tips from the class are accepted.
Cherry blossoms in May Mother gave her son a book Swallows are returning from Africa A hare feeds on tree bark Sister came to her brother Sasha wrote a letter A fox hid behind a bush, etc. H a s o v o y In (what?) May blooms (what?) bird cherry. etc.
7. Game "Find the ending"
Didactic task: Repeat the case endings of nouns.
Game task: Find the endings of some words in sayings.
Content of the game:
“The ending is a very changeable, moving part of a word. She can easily get lost. Find the lost endings for these proverbs.”
Materials:
Cards
- Pick the berries... you will find the box.
- Drop by drop... and the stone hammers.
Without a primer and grammar... Mathematics cannot be learned...
8. The game "Nicknames"
Purpose: formation of the process of inflection and word formation, consolidation of phonetic and grammatical analysis of words, spelling of proper names.
Move: Form animal names from the following words:
BALL, ARROW, EAGLE, RED, STAR
Make proposals.
BALL, ARROW, EAGLE, GINGER, STAR
Highlight the part of the word that you used when composing nicknames (suffix, ending).
9. Game "Team chain game"
Didactic task: Complete the appropriate nouns in the accusative case.
Game objective: Make the chain as long as possible.
Contents of the game and Materials:
- Listening to music, mom...
- I am writing a dictation, a letter,...
- They are building a tower, a house,... etc.
10. The game "Hard - soft"
Purpose: to create conditions for repeating the spelling of hard and soft signs.
Students are divided into two teams. One team is called “Stone”, the other is called “Water”. The “Stone” team gets up if I read a word with a hard sign, if I read a word with a soft sign, the “Water” team gets up.
Words: congress, drive in, blizzard, pours, entrance, pour, announcement, stakes, runners, detour, ears of corn, drink, shooting, etc.
11.Game: Be careful.
Purpose: to activate memory, attention, vocabulary, based on knowledge of the rules.
Write out from the proposed poems with combinations of zhi, shi:
1. Siskins lived in a hut,
Mice, hedgehogs, swifts,
Walruses come to visit them
Both giraffes and snakes.
2. Vest, animal, belly,
Giraffes, painting, lives,
Briar, tires, reeds,
Cars and pencils,
Circle, serve, be friends and live,
Hurry, make laugh,
Hiss and sew.
All combinations of ZhI and SHI
Only with the letter I write!
12. Game: Slovoznaikin, give me an answer.
Purpose: to determine the level of development of children, to develop memory, thinking, speech.
Children are invited for a certain time to remember and write down as many proverbs and sayings, riddles and quatrains as possible, in which words and a given rule are found - "Spelling of words with combinations of zhi, shi." For example:
Proverbs and sayings:
Life is given for good deeds.
You can't hide an awl in a bag.
If you hurry, you will make people laugh.
To live life is not a field to cross.
Friendship is like glass, if you break it, you won't stick it together.
Riddles:
Two birch horses
They carry me through the forest.
These red horses,
And their name is ... (skis).
He is tall and spotted
With a long, long neck,
And he eats leaves,
Leaves of trees (giraffe)
Quatrain:
She sewed a fur coat - she sewed a skirt,
She sewed a hat - she sewed a slipper!
Good seamstress Natasha!
13. Game: Change the letter.
Purpose: to intensify the mental activity of students, develop spelling and phonetic vigilance, attentiveness, logical thinking.
Children are offered the original word with a spelling, they change either one or two sounds in it sequentially, while maintaining the combination -chk-, and receive new words. The one with the most words wins.
daughter pen
barrel river
night candle
bump stove
point kidney
cloud daughter
wheelbarrow night
14. Game: Name one object.
Purpose: to develop methods for checking unstressed vowels.
The teacher says a word denoting many identical objects, and the students name one such object and explain what vowel should be written in the root of the word. For a correct answer, the row receives a point. The winner is determined by the number of points.
Sample material: words: doctors, eyes, rooks, gardens, basins, balls, sides, rains, yards, moles, seas, knives, fruits, fields, horns, etc.
15. Game: Capital letter.
Purpose: to reinforce the rule of capitalization in words.
Equipment: each student has a set of signal cards.
The teacher invites the class to listen carefully to the poem. Then the students mark with signal cards, all the rules for writing a capital letter, which are mentioned in the poem. Next, you need to protect each of your answers, that is, explain which rule is fixed. The winner is the one who manages to protect all signal cards.
An ordinary letter has suddenly grown, The letter
Has grown above the letters - friends At the line at the beginning,
They look with respect So that we notice the beginning.
In the letter of a friend, First name, last name
But why? Are written with her,
For what merits? To be more noticeable and visible,
To sound loud and proud
The letter did not want to grow by itself, Your name
The letter is entrusted with an important task: The name of the street, city.
Put in the word Large letter -
Not in vain and not easy Not at all empty,
The letter is so tall.
In a big letter -
Respect sign. (S. Izmailov)
16. Game: Half a minute for a joke.
Purpose: to fix the spelling of the capital letter in animal names.
Equipment: the board contains the names of those animals that are found in Yu. Chernykh's poem: a dog, a chicken, a cow, a cat, a horse.
The teacher asks the children to listen carefully to the poem and say what is wrong with it. The correct answer is rewarded with a game token. Some children add nicknames to the names of animals on the board, while the rest do this work in a notebook.
Once upon a time there was a grandfather and a woman
With a little granddaughter.
They called their red cat
Zhuchka,
And they called Crested
They called the foal,
And they also had
Burenka hen,
Murka dog,
And two more goats -
Sivka and Burka.
17. Didactic game "Be careful."
Purpose: to activate memory, attention, vocabulary, based on knowledge of the rules.
From the proposed poems write out words with combinations of zhi, shi:
1. They lived in a hut of siskins,
Mice, hedgehogs, swifts,
Walruses come to visit them
And giraffes and snakes.
2. Vest, animal, belly,
Giraffes, painting, lives,
Briar, tires, reeds,
Cars and pencils,
Circle, serve, make friends and live,
Hurry, make laugh,
Hiss and sew.
All combinations of ZhI and SHI
Only with the letter I write!
Spelling games in English lessons
- "The best"
- "Letters fell apart"
- “Camera”
- “Words with a specific letter”
- “Word formation”
- “Add consonants”
- “Anagrams”
- “Who is bigger?”
- “Insert the letter”
- “Filvords”
- “CHIPHER”
- “Alphabet”
- “Beeswide Sot”
- “Four words” familiar English classes and defuse the working environment in the classroom, teachers are encouraged to play games: spelling, lexical, grammatical. These games are based on the fact that students in a playful way can work out the material covered on the topic of the lesson. In this article, we will look at examples of games for mastering English spelling. You yourself can change the lexical content and the rules of the games depending on the level of knowledge of students and the topic of the lesson.
"Best"
The teacher divides the class into several teams with the same number of participants. If the study room is small, then it is best to divide the students into two groups, the participants of which are built in columns one at a time. The teacher acts as a leader. At the command "Start!" the host begins to dictate words on the topic covered. The task of the students is to run up to the blackboard with chalk in their hands and write the named word. And so on the relay. The team that completes the fastest and makes the fewest spelling mistakes wins.
Click to go to the details"The letters fell apart"
The game can be played both in teams and in the form of individual competitions. For this spelling game, the teacher has to prepare flashcards with letters that will be assembled into words. Each team is given the same number of words. On the command "Start", the players collect words from letters and translate them. The team that can do it faster and correctly translate the words wins.
Example: watch , water , wave and so on.
"Word formation"
The game can be played both in the form of individual competitions and in teams. The teacher writes a long word on the board and asks the students to make words from its letters in a certain amount of time. The player with the most words wins.
"Add consonants"
The game can be played both as a team competition and as an individual competition. The teacher writes vowels or a combination of them on the board. The task of the players is to add consonants and get the maximum number of possible words. The team that finds all the variations of the words and also translates them wins.
Example:
words containing "EA" - tea, area, beat, east, easy, head, real, clean, cream, earth, scream and so on."Anagrams"
The leader distributes word cards to the players. From them, students must make new words, changing only the order of the letters in them. The students write the resulting variations on the board along with their translation.
Example:
- thing - night (Night),
- Late (Late) - Tale (Story),
- DOG (Dog) - God (God),
- Miles (Military) - (Military limes),
- lamp (lamp) - palm (palm tree),
- listen (listen) - silent (quiet).
"Who is more?"
The game is played between two teams. At the command "Start!" Students write on the board as many words as possible from certain sections. For example: fruits, vegetables, furniture, sports games, months of the year and so on.
Example:
fruit → apple, avocado, apricot, banana, pineapple, pear, orange, plum, kiwi, lime, lemon, mango, melon, watermelon .“Insert a letter”
The teacher writes down words with missing letters on the board, and the students in turn must fill in these gaps with the missing letters. The task can be complicated by the fact that the presenter will offer whole sentences from words with missing letters. Students must fill in the gaps and translate the resulting sentence.
Example:
- d*ll - dall,
- k*te - kite,
- t*ddy - teddy,
- b*ll - ball9,
- bl*ck13 *in - train.
"Philwords"
The host gives the players printouts with tables, in the cells of which there are letters, from which it is required to find and circle words on a certain topic and translate them. The one who finds all the words the fastest wins.
Example:
find words on the topic "Desserts": chocolate - chocolate, icecream - ice cream, jam - jam, sweets - sweets, fruits - fruits, cake - cake.H C I C E C O S R U I R O W F C T E O E S A S A L E T K E M A T E G A M "CHIPHER"
The teacher distributes printouts with a text that there are missed words. Pictures are shown instead. Students need to replace the pictures with words and write them on the board. During this time, the rest of the class checks the spelling.
Alphabet
The class is divided into two teams of players and stands away from the board. The facilitator distributes to each team one set of letters of the alphabet. When the teacher pronounces any word, the students with the corresponding letters from it run to the blackboard and make up this word. The team that made it first gets the number of points according to the number of letters in the word.
Honeycombs
Players are divided into two or three teams. Depending on the number of teams on the board, the same long word is written two or three times. The participants of each team one by one run up to the board and write down one word vertically, which begins with a letter from the given word. For each correctly spelled word, the team receives one point. An additional three points are awarded to the team that completed the task first.
C I E K L R T P A B P T E M C E A T I I G R L E E 9052 90E715 90EARE 90EARD0715 O T I A E R E E N A N R A A L E Y 715
M L 3 "Four The teacher writes a four-letter word on the board. And the students, in turn, must write four words for each letter in a certain period of time. First, students write the words in their notebooks. The first one to complete the task writes the received words on the board. For each correctly written column, he receives four points. For the mistake made, one point is deducted and assigned to the student who corrects this mistake.
Example:
Word LAKE
L → letter, lamp, life, lunch.
A → act, advance, afternoon, apple.
K → kingdom, key, kitchen, kid.
E → education, egg, electric, eye.
Ladder
Relay students must build a ladder of words on the board. To do this, each player must write down a word that begins with the last letter of the previous word. Points are awarded for each letter in a word, which motivates students to come up with longer words. The team with the most points wins.
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