Good spelling games


9 Stimulating Spelling Games for Kids

Spelling can be a difficult and frustrating task for kids; the English language has so many rules and exceptions to remember. However, there are ways to make learning to spell fun for kids! One way is by playing spelling games.

Spelling games are a great way for kids to spell because they’re interactive and engaging. Plus, they can be played anywhere – at home, in the car, or even at school. This blog post will share nine of the best spelling games for kids. Also, we’ll share a list of online spelling games and educational resources so you can get started right away!

Looking for more ELA games to educate and engage your kids? Here are more games to check out!

10 Spelling Games for Kids that are Equal Parts Fun & Challenging

Here are the ten most famous spelling games for kids of all ages:

1. Hangman

This classic game is a great way to practice spelling words. To play, one player thinks of a word, and the other player tries to guess it by guessing letters. If the letter is in the word, the player gets the point. If not, the player receives a strike. The game is over when either the word is guessed, or the player gets six strikes.

SplashLearn inspires lifelong curiosity with its game-based PreK-5 learning program loved by over 40 million children. With over 4,000 fun games and activities, it’s the perfect balance of learning and play for your little one.

Try for free

2. Spelling Bee

Spelling Games for kids are a great way to improve spelling skills. By playing these games, children can learn how to spell words correctly and practice spelling them in a fun and interactive way. To play, children are given a list of spelling words, and they have to spell them correctly. The winner is the child who can spell the most words correctly in a given time.

3. Word Ladder

This spelling game is similar to Hangman but with a twist. Instead of guessing letters, players guess words. The player starts with a clue word, and then they have to spell words that are one letter different from the clue word. For example, if the clue word is “cat,” the next word could be “bat.” The player who gets to the end of the ladder first wins the game.

4. Boggle

One of the all-time classic spelling games, Boggle is perfect for kids of all ages. To play, you’ll need a Boggle board, which is a grid of letter tiles. Players take turns finding words in the grid. The longer the word, the more points you get! This game is great for practicing spelling and vocabulary.

5. Word Jumble

This spelling game is perfect for kids who are just starting to spell words. To play, you’ll need a list of spelling words. Players take turns picking a word and then jumbling it up. The other players have to guess what the word is. The player who guesses the most words correctly wins the game.

6. Word Battle

Word Battle pits two players against each other. Each player writes a list of words on a piece of paper. The words should be ones that the other player may not know how to spell. The two players then take turns spelling the words out loud. For each word that is spelled correctly, the player gets the point. The first player to reach 10 points wins the game.

7. Spelling Scavenger Hunt

This spelling game is a twist on the classic scavenger hunt. Instead of looking for objects, players will search for words. Make a list of spelling words and hide them around the house or classroom. Give each player a copy of the spelling list and see who can find all the words first. You can also give players bonus points if they find the words in order.

8. Spell and Toss

This spelling game is perfect for kids who need to get up and move around. All you need is a ball and a list of words. Write out a list of spelling words on small pieces of paper, fold them up, and put them in a bucket or hat. Kids pick out a word, spell it correctly, and then toss the ball into a basket or bucket. If the spelling is incorrect, they must put the word back and try again.

9. Word Match

Word Match is similar to the classic memory game. You will need a deck of cards and a timer. Write one word on each card, including different spelling levels. For example, you can have words like ‘bat,’ ‘hut,’ and ‘ghost’ for easier words, and ‘acquaintance,’ ‘strenuous,’ and ‘precarious’ for more challenging words. Shuffle the cards and lay them out face down. Players take turns flipping over two cards, trying to find a match. If they find a match, they keep the pair of cards. If not, they turn the cards back over, and it’s the next player’s turn. The game is over when all the matches have been found.

Resources for Online Spelling Games for Kids

1.

SplashLearn

SplashLearn offers reading and spelling games for kids of all ages. The games are interactive and engaging, making them perfect for kids who are just starting to spell words. The reading games are divided up by age group so that you can find the perfect game for your child.

Sign up and try for free!

2.

FunBrain

With a name like FunBrain, you know this spelling site will be good. This educational game site has a variety of spelling games for kids of all ages. Try out the Pre-K spelling section if your child is starting to learn to spell. There are spelling games for the 1st Grade, 2nd Grade, and 3rd Grade.

3.

Word Games

Word Games is a great site for kids looking for spelling games that are a little out of the ordinary. You’ll find spelling games like Hangman, Word Scramble, and Word Ladder on this site. These games are perfect for kids who need a break from the traditional spelling game.

4.

Spelling-Words-Well

Spelling Words Well is a spelling game for kids that can be played online or downloaded as an app. The game features three different spelling modes: Spell It, which tests players on their spelling of words; Beat the Clock, which challenges players to spell as many words as possible in a certain amount of time; and Word Ladder, which tests players on their spelling of words in a certain order.

5.

PBS Kids

PBS Kids is an excellent resource for spelling games for kids. You’ll find spelling games on the site like WordGirl Spelling Bee, Martha Speaks Dog Tags, and Fetch with Ruff Ruffman Blast Off. These games are perfect for kids who are just starting to spell words.

Let’s Spell It Together!

Spelling games are a fun and interactive way to help kids learn to spell. They can also provide a bit of friendly competition and some laughs along the way. We’ve provided nine of our favorite spelling games for kids to keep them entertained while they improve their spelling skills. So get out there and have some fun!

Frequently Asked Questions (FAQs)

What is the best way to help my child learn how to spell?

There is no “best” way to help your child learn to spell. However, there are a few things that you can do to help them along the way. First, make sure that they have a good foundation in phonics. This will help them sound out words and understand the basic building blocks of spelling. Next, provide them with plenty of opportunities to practice spelling words. Finally, make sure to praise their efforts and celebrate their successes. 

What are some of the benefits of playing spelling games?

Spelling games offer several benefits for kids. They help improve phonemic awareness, phonological processing, and visual processing skills. They also help to build confidence and self-esteem, as well as provide a bit of healthy competition. And, of course, they’re just plain fun!

What is the best age for kids to start playing spelling games?

There is no “best” age for kids to start playing spelling games. However, most experts agree that it’s never too early to start. The sooner kids are exposed to the basic building blocks of spelling, the better. This will give them a head start on the learning process and make it easier for them to pick up new words down the road.

Classroom Spelling Games for Grades 2-6

Looking for an engaging spelling game to play with your students? Look no further! We’ve collected together a fun list of classroom spelling games suitable for students in grades two to six.

1. Buzz Off Spelling Game
Have students stand in a circle. Choose a person to start and say the word to spell. In succession moving from person to person around the circle, each student says the next letter in the word until the entire word is spelt. The next student says ‘buzz’ and then the next ‘off’ and that final student sits down. Any student whose letter misspells the word also has to sit down. Keep playing until only one student remains standing.

2. Spelling Team Tic Tac Toe #1
Divide students into two teams. Draw a large tic tac toe grid on the whiteboard. Students from each team take turns to orally spell an allocated word correctly. If they are correct, they add an x or o to the grid for their team. First team to three in a row wins the round.

3. Spelling Team Tic Tac Toe #2
Divide students into two teams. Draw a large tic tac toe grid on the whiteboard. Give each team a different coloured whiteboard marker. Students from each team take turns to spell an allocated word directly onto their choice of square on the tic tac toe grid. If they spell the word incorrectly it is erased. First team with three correctly spelled words in a row wins the round.

4. Snowball Spelling Game
Onto a small sheet of white paper write the grapheme for a sound the class has been studying, e.g. ‘ir.’ Scrunch the paper up into a ball. Throw the paper ball to a child who must unwrap the paper and say a word containing that sound. The child then throws the paper ball to another child who has to spell the word. They then throw the ball to another child who has to say a sentence that includes the word. They then throw the ball to another child who starts the sequence again with a new word that includes the sound.

5. Spelling Swat It!
Divide students into two teams. Write the spelling words randomly onto the whiteboard.

Stand the first two players, with their backs to the board, a short distance in front of it. Give them each a plastic fly swat.

Call out a clue to identify the spelling word. For example, “This word means…” or “Rhymes with …” The two players must then race to be the first to swat the correct word on the board. The winner must then turn away from the board and spell the word correctly to win a point for their team.

6. Spelling Word Relay
Divide the students into teams. Each team lines up a short distance away from the whiteboard, facing the board. The first person in each team starts with a whiteboard marker. Call a word for the students to spell. The first student in each team races to the board and writes the first letter of the word and then runs back to pass the marker on to the next team member who writes the next letter of the word, and so on. Team members can correct an incorrect letter on their turn but they may not add a new letter. The first team to correctly spell the word scores a point.7. Spelling Who Am I?
Write each spelling list word onto a post-it note. Divide students into two teams. The first student from the first team sits on a chair at the front of the room, facing the rest of her team. Place the first post-it note onto the student’s forehead. The goal is for the chosen student’s teammates to give him or her clues to what the word on his forehead is, without revealing the word directly. They can use rhyming words, synonyms, antonyms, guestures, etc. After they guess the word correctly, the student then has to spell the word. If they spell the word correctly, they score a point for their team. Repeat with the first team member from the second team, and so on.

8. Unscramble
Line students up into two or three teams facing the class whiteboard. The first person in each team has a personal whiteboard and a whiteboard marker and an eraser and turns to face away from the class whiteboard. Write a jumbled version of the first spelling word on the class whiteboard. On ‘Go!’ the team members turn to face the board. The first of these students to write the unjumbled word (spelled correctly) onto their personal whiteboard and holds it up to the teacher wins a point for their team. They then pass the whiteboard onto the next team member and play continues with a new jumbled word for each round.

9. Missing Letters
Played in the same manner as Unscramble but the words are written onto the classroom whiteboard with blank lines in the place of some of the letters. For example, b_c_ _se for the word because.

10. Invisible Man
Line students up into two teams facing the whiteboard. Draw two large stick people on the whiteboard, one in front of each team, each must have the same number of body parts. Call out a word for the first member of team one to spell. If they spell it correctly they may erase one body part from the other team’s stick person. Call out a word for the first member of team two to spell, and continue on until one team’s stick person is completely erased. The erasing team is the winner!

11. Spell-O
Each student chooses five spelling words and writes them onto a piece of paper. Write the alphabet in large print across the whiteboard. Cross out the letters of the alphabet, one by one. As each letter is crossed out, students cross out that same letter as it appears in each of their own words. First student to cross out all of the letters in all of their words wins.

12. Dictionary Challenge
This game works best with students in the upper elementary/primary grades. Divide students into teams. Each team will need a dictionary. Students choose a player from their team to go first. Call out a word. The elected students from each team race to be the first to find the word in the dictionary. The person who succeeds scores a  point for their team. The dictionary is then passed to the next person in each team and the process repeated.

RELATED: Grab our Spelling Activities Worksheet Pack for 20 low prep, purposeful word study activities to use with any spelling list.

Teaching younger students? Check out our collection of 35 Hands-On Spelling Activities.

Christie Burnett is a teacher, presenter, writer and the mother of two. She created Childhood 101 as a place for teachers and parents to access engaging, high quality learning ideas.

90,000 spelling games in English lessons
  1. “Best”
  2. “Letters scattered”
  3. “Camera”
  4. “Words with a specific letter”
  5. “Word Formation”
  6. “Add consonants”
  7. “Anagrams”
  8. "Who is bigger?"
  9. Insert Letter
  10. Philwords
  11. Coder
  12. Alphabet
  13. Honeycomb
  14. Four Words
  15. 9003 Ladder
  16. In conclusion

In order to diversify the usual English classes and defuse the working environment in the classroom, teachers are recommended to play games: spelling, lexical, grammar. These games are based on the fact that students in a playful way can work out the material covered on the topic of the lesson. In this article, we will look at examples of games for mastering English spelling. You yourself can change the lexical content and the rules of the games depending on the level of knowledge of students and the topic of the lesson.

"Best"

The teacher divides the class into several teams with the same number of participants. If the study room is small, then it is best to divide the students into two groups, the participants of which are built in columns one at a time. The teacher acts as a leader. At the command "Start!" the host begins to dictate words on the topic covered. The task of the students is to run up to the blackboard with chalk in their hands and write the named word. And so on the relay. The team that completes the fastest and makes the fewest spelling mistakes wins.


Click to go to the details

“The letters fell apart”

The game can be played both in teams and in the form of individual competitions. For this spelling game, the teacher has to prepare flashcards with letters that will be assembled into words. Each team is given the same number of words. On the command "Start", the players collect words from letters and translate them. The team that can do it faster and correctly translate the words wins.

Example:

"Words with a certain letter"

The facilitator asks the players to look at a list of words, after which he calls any letter from the alphabet. The task of the students is to find as many words as possible with the named letter. The one who finds the most words wins.

Example:
letter W Wake , Wait , , Wall , Want , War , WARM , 9005 SASH , 9005 SASH , 9005 SASH , 9005 SASH , 9005 SASH0055 watch , water , wave and so on.

"Word formation"

The game can be played both in the form of individual competitions and in teams. The teacher writes a long word on the board and asks the students to make words from its letters in a certain amount of time. The player with the most words wins.

"Add consonants"

The game can be played both as a team competition and as an individual competition. The teacher writes vowels or a combination of them on the board. The task of the players is to add consonants and get the maximum number of possible words. The team that finds all the variations of the words and also translates them wins.

Example:
words containing "EA" - tea, area, beat, east, easy, head, real, clean, cream, earth, scream and so on.

"Anagrams"

The facilitator distributes cards with words to the players. From them, students must make new words, changing only the order of the letters in them. The students write the resulting variations on the board along with their translation.

Example:

  • thing - night (night),
  • Late (Late) - Tale (story),
  • DOG (dog) - GOD (God),
  • Miles (miles) - Limes ( limes),
  • lamp (lamp) - palm (palm),
  • listen (listen) - silent (quiet).

"Who is more?"

The game is played between two teams. At the command "Start!" Students write on the board as many words as possible from certain sections. For example: fruits, vegetables, furniture, sports games, months of the year and so on.

Example:
fruit → apple, avocado, apricot, banana, pineapple, pear, orange, plum, kiwi, lime, lemon, mango, melon, watermelon .

“Insert a letter”

The teacher writes down words with missing letters on the blackboard, and the students, in turn, must fill in these gaps with the missing letters. The task can be complicated by the fact that the presenter will offer whole sentences from words with missing letters. Students must fill in the gaps and translate the resulting sentence.

Example:

  • d*ll - dall,
  • k*te - kite,
  • t*ddy - teddy,
  • b*ll - ball9,
  • bl*ck0 - black *in - train.

"Philwords"

The host gives the players printouts with tables, in the cells of which there are letters, from which it is required to find and circle words on a certain topic and translate them. The one who finds all the words the fastest wins.

Example:
find words on the topic "Desserts": chocolate - chocolate, icecream - ice cream, jam - jam, sweets - sweets, fruits - fruits, cake - cake.

H C I C E C
O S R U I R
O W F C T E
O E S A S A
L E T K E M
A T E G A M

“CHIPHER”

The teacher gives out prints with texts. Pictures are shown instead. Students need to replace the pictures with words and write them on the board. During this time, the rest of the class checks the spelling.

Alphabet

The class is divided into two teams of players and stands away from the board. The facilitator distributes to each team one set of letters of the alphabet. When the teacher pronounces any word, the students with the corresponding letters from it run to the blackboard and make up this word. The team that made it first gets the number of points according to the number of letters in the word.

Honeycombs

Players are divided into two or three teams. Depending on the number of teams on the board, the same long word is written two or three times. The participants of each team one by one run up to the board and write down one word vertically, which begins with a letter from the given word. For each correctly spelled word, the team receives one point. An additional three points are awarded to the team that completed the task first. C I E K L R T P A B P T E M C E A T I I G r L E 9023AN0230 O T I A E R     E   E   N A N R   A A L E Y m L

“Four The teacher writes a four-letter word on the board.

And the students, in turn, must write four words for each letter in a certain period of time. First, students write the words in their notebooks. The first one to complete the task writes the received words on the board. For each correctly written column, he receives four points. For the mistake made, one point is deducted and assigned to the student who corrects this mistake.

Example:

Word LAKE

L → letter, lamp, life, lunch.

A → act, advance, afternoon, apple.

K → kingdom, key, kitchen, kid.

E → education, egg, electric, eye.

Ladder

Relay students must build a ladder of words on the board. To do this, each player must write down a word that begins with the last letter of the previous word. Points are awarded for each letter in a word, which motivates students to come up with longer words. The team with the most points wins.

Example:
Appl E In conclusion

Spelling games can be introduced at different stages of the English lesson in order to facilitate the assimilation of spelling material, or to control the assimilation of the material by students. The competitive component of the game stimulates the activity of thought processes, develops logic, flexibility of thinking and memory.

And in order to learn new teaching methods and improve your skills, you can take online courses TEFL / TESOL , which at the time of publication of the article are available with a 50% discount. Details on the main page.

Spelling games | Educational and methodological material on the Russian language on the topic:

SPELLING GAMES.

1.Check Dunno.

Dunno played with words, making one word out of two. Check if it's correct

made words?

Paul+wasp = stripes

Kol+Osa = Colosses

OBO+Wasp-lumps

Tooth+B+I = teeth

Oak+I = Dubya

2. Who will fix errors faster faster. (Subject: Capital letter)

The cards have misspelled text.

Task: Find and correct all capitalization errors as quickly as possible.

3. Read the offer. (Topic: Case endings.)

Cards are made from an album sheet, on which sentences are written, but instead of nouns, the corresponding figures are placed.

Assignment: while reading a sentence, students name nouns in the corresponding case from the pictures, choosing the correct ending.

4. "Choose three words" (The game is used to consolidate any topics in the Russian language)

Purpose: To follow the formation of spelling skills, taking into account the stage of work on spelling.

The choice of words depends on the topics studied or covered.

Nine words are written on 9 cards:

1st set: fish, blizzard, stocking, oaks, jam, scarecrow, streams, plague, mushroom.

2nd set: entrance, warehouse, crow, hail, filming, treasure, gate, rise, sparrow.

Two people take cards in turn, the winner is the one who first has three words with the same spelling.

9034 9031 9031 The game "Postman"

Purpose: To consolidate students' knowledge of selecting a test word, expand vocabulary, develop phonemic hearing.

Move: The postman distributes invitations to a group of children (4-5 people each).

Children determine where they are invited.

I

fish

chum

rise

treasure

sparrow

garden

blueberries

Tasks:

Explain spellings by choosing test words.

6. Game "Ball"

Didactic task: Repeat the formulation of clarifying questions and case endings.

Game task: Help the proposals to get to the Ball.

Contents of the game:

In the kingdom of Grammar today is a Ball. There were many proposals for it. But the sentry will not let them into the palace until each noun from those who have appeared has its conjugation indicated. Help the proposals get to the Ball. What questions does the clock noun ask?

Materials:

A table is drawn on the board, the halves of which are separated by a sentry. The proposal is analyzed by one student, tips from the class are accepted.

Cherry blossoms in May Mother gave her son a book Swallows return from Africa Hare feeds on tree bark Sister came to her brother Sasha wrote a letter Fox hid behind a bush, etc. H a s o v o y In (what?) May blooms (what?) bird cherry. etc.

7. Game "Find the ending"

Didactic task: Repeat the case endings of nouns.

Game task: Find the endings of some words in sayings.

Contents of the game:

“The ending is a very variable, moving part of a word. She can easily get lost. Find the lost endings for these proverbs.”

Materials:

Cards

  • Pick berries... and you will find a box.
  • Drop by drop... and the stone hammers.

Without a primer and grammar ... they don’t study mathematics either ...

8. The game “Nicknames”

Purpose: formation of the process of inflection and word formation, consolidation of phonetic and grammatical analysis of words, spelling of proper names.

Move: Form animal names from the following words:

BALL, ARROW, EAGLE, RED, STAR

Write sentences.

BALL, ARROW, EAGLE, GINGER, STAR

Highlight the part of the word that you used when composing nicknames (suffix, ending).

9. Team chain game

Didactic task: Complete the appropriate nouns in the accusative case.

Game objective: Make the chain as long as possible.

Contents of the game and Materials:

  • Listening to music, mother...
  • Writing a dictation, letter,...
  • Building a tower, a house,... etc.

10. The game "Hard - soft"

Purpose: to create conditions for repeating the spelling of hard and soft characters.

Students are divided into two teams. One team is called “Stone”, the other is called “Water”. The “Stone” team gets up if I read a word with a hard sign, if I read a word with a soft sign, the “Water” team gets up.

Words: congress, drive in, blizzard, pours, entrance, pour, announcement, stakes, skids, detour, ears of corn, drink, filming, etc.

11. Game: Be careful.

Purpose: to activate memory, attention, vocabulary, based on knowledge of the rules.
Write out from the proposed poems with combinations of zhi, shi:
1. Siskins lived in a hut,
Mice, hedgehogs, swifts,
Walruses come to visit them
Both giraffes and snakes.
2. Vest, animal, belly,
Giraffes, painting, lives,
Briar, tires, reeds,
Cars and pencils,
Circle, serve, be friends and live,
Hurry, make laugh,
Hiss and sew.
All combinations of ZhI and SHI
Only with the letter I write!

12. Game: Slovoznaikin, give me an answer.

Purpose: to determine the level of development of children, to develop memory, thinking, speech.
Children are invited for a certain time to remember and write down as many proverbs and sayings, riddles and quatrains as possible, in which words and a given rule are found - "Spelling of words with combinations of zhi, shi." For example:
Proverbs and sayings:
Life is given for good deeds.
You can't hide an awl in a bag.
If you hurry, you will make people laugh.
To live life is not a field to cross.
Friendship is like glass, if you break it, you won't stick it together.
Riddles:
Two birch horses
They carry me through the forest.
These red horses,
And their name is ... (skis).

He is tall and spotted

With a long, long neck,

And he eats leaves,

Tree leaves (giraffe)
Quatrain:
I sewed a fur coat - I sewed a skirt,
I sewed a hat - I sewed a slipper!
Good seamstress Natasha!

13. Game: Change the letter.

Purpose: to intensify the mental activity of students, develop spelling and phonetic vigilance, attentiveness, logical thinking.
Children are offered the original word with a spelling, they change either one or two sounds in it sequentially, while maintaining the combination -chk-, and receive new words. The one with the most words wins.

daughter handle
barrel river
night candle
bump stove
point kidney
cloud daughter
wheelbarrow night

14. Game: Name one object.

Purpose: to develop methods for checking unstressed vowels.
The teacher says a word denoting many identical objects, and the students name one such object and explain which vowel should be written in the root of the word. For a correct answer, the row receives a point. The winner is determined by the number of points.
Sample material: words: doctors, eyes, rooks, gardens, basins, balls, sides, rains, yards, moles, seas, knives, fruits, fields, horns, etc.

15. Game: Capital letter.
Purpose: to consolidate the rule of capitalization in words.
Equipment: each student has a set of signal cards.
The teacher invites the class to listen carefully to the poem. Then the students mark with signal cards, all the rules for writing a capital letter, which are mentioned in the poem. Next, you need to protect each of your answers, that is, explain which rule is fixed. The winner is the one who manages to protect all signal cards.

An ordinary letter has suddenly grown, The letter
has grown above the letters - friends At the line at the beginning,
They look with respect So that we notice the beginning.
In the letter of a friend, First name, last name
But why? Write with her,
For what merit? To be more visible and visible,
To sound loud and proud
The letter did not want to grow by itself, Your name
The letter is entrusted with an important task: The name of the street, city.
Put in the word Large letter -
Not in vain and not easy Not at all empty,
The letter is so tall.

In a big letter -
Respect sign. (S. Izmailov)

16. Game: Half a minute for a joke.

Purpose: to fix the spelling of the capital letter in animal names.
Equipment: the board contains the names of those animals that are found in Yu.


Learn more


Wave

North Coast Community Services
710 Fraser Street, Prince Rupert, BC V8J 1P9
Ph: 250.627.7166 | Fx: 250.627.7482

© All Rights Reserved | powered by ExpressionEngine