Learn with elmo
Learn with Sesame Street on the App Store
Description
Interactive stories and songs prepare your child to navigate everyday challenges like making friends and bedtime routines with the help of their Sesame Street friends.
Kids join Elmo and other Sesame Street friends as they build social-emotional skills while practicing academic skills. Help your child take on common challenges with skills they'll use for life.
Created with HOMER’s research-based learning framework and Sesame Workshop’s tried-and-true approach, Learn with Sesame Street helps kids build skills for school and life. Perfect for kids 2-4!
24 fun, interactive stories and catchy original songs, including:
“Ding Dong, it’s Dinner Time!”: Help Cookie Monster learn to try a new food, and count with him along the way.
Bedtime Team”: Learn new strategies to relax and calm down before bed with Elmo and Abby Cadabby.
Face It, Place It: Two-part interactive game that helps kids explore expressions and how they relate to emotions
Key Features:
Your favorite Sesame Street Characters in every activity
Safe and ad-free: developmentally appropriate activities are easy for kids to play independently in a secure, ad-free environment
Designed by learning experts to build foundational skills
Addresses everyday challenges like bedtime routines, trying new things, sharing, and more
Tools for Navigating Challenges
Help kids develop strategies for emotional health as they learn to navigate new experiences and big feelings around relevant topics: trying new things, navigating social spaces, bedtime, sharing, conflict resolution, empathy, kindness, and more.
Foundations for School and Life Skills
Learn with Sesame Street fosters social-emotional experiences that build foundations for academic and personal growth in areas like problem-solving, identifying and labeling emotions, and managing big feelings—while providing opportunities for skill practice in numbers, colors, shapes, and more.
Build Confidence with “I Did It!” Moments
With fun activities they can play independently, plus opportunities to celebrate learning wins with their favorite Sesame Street friends, kids develop confidence, resilience, and empathy skills as they take their knowledge into the real world.
Learn with Sesame Street Friends
Interactive stories and songs give kids an opportunity to explore emotions safely with favorite Sesame Street friends by their sides: Elmo, Big Bird, Cookie Monster, Bert, Ernie, Grover, and more!
About HOMER
HOMER is the essential early learning program for kids 2-8. Through a learning program personalized to their age and level, HOMER helps kids build skills for school and life. The HOMER program is based on our four-step learning framework—the HOMER Method—a research-based approach that teaches kids essential skills and how to transfer their knowledge to the real world—promoting confidence, problem-solving, and a lifelong love of learning.
About Sesame Workshop
Sesame Workshop is the nonprofit educational organization behind Sesame Street, the pioneering television show that has been reaching and teaching children since 1969. Today, Sesame Workshop is an innovative force for change, with a mission to help kids everywhere grow smarter, stronger, and kinder. We’re present in more than 150 countries, serving vulnerable children through a wide range of media, formal education, and philanthropically funded social impact programs, each grounded in rigorous research and tailored to the needs and cultures of the communities we serve.
Version 3. 0.1
The Learn with Sesame Street team has been hard at work with design updates and bug squashing to make your experience even more fun!
Ratings and Reviews
46 Ratings
A ton of fun!
Great games and great learning! Really lovely stories about emotions and playing together. My nephews really loved the songs too
Fun songs
I can’t these get these dang songs out of my head they are so catchy. Also my cats love it
Thank you so much for taking the time to leave this review. We are thrilled to hear you and your family are enjoying Learn with Sesame Street!
Wow!!
Incredible, can’t recommend highly enough. Sesame and HOMER is a match made in cookie heaven!
The developer, Homer, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Linked to You
The following data may be collected and linked to your identity:
- Contact Info
- Identifiers
- Usage Data
- Diagnostics
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Information
- Seller
- HomerLearning, Inc.
- Size
- 243.3 MB
- Category
- Education
- Age Rating
- 4+, Made for Ages 0–5
- Copyright
- © 2022 Conscious Content Media, Inc.
- Price
- Free
- Developer Website
- App Support
- Privacy Policy
More By This Developer
You Might Also Like
Learn With Sesame Street powered by HOMER
Start Free Trial
Meet the app that helps kids navigate big feelings and everyday challenges with the help of their
Sesame Street Friends!Research-Based Learning with Heart
HOMER's learning framework meets Sesame Workshop's tried and true approach: teaching kids to be confident, curious, and kind.
Why Social-Emotional Learning Matters
Essential Foundations
Giving kids a head start on building life skills like resilience, impulse control, flexibility, and confidence lays a foundation for academic and personal growth.
Compassion Starts Here
Teaching kids to identify, express, and respond to emotions early builds empathy and kindness while helping them develop confidence and self-worth.
Skills For Life
Kids can return to these tools as they face different challenges throughout childhood, adolescence, and adulthood.
Ready to Get Started?
Start Free Trial
Let's Explore Feelings Together
Fun ways to face everyday challenges with Learn with
Sesame Street.Bedtime Routines
From belly breathing to counting sheep, your child will learn strategies for calming their mind and body before bed. Joining Elmo, Abby Cadabby, and more, they’ll build positive habits that lead to a good night’s sleep.
Areas of Focus
Calm-down strategies: belly breathing, stretching, counting sheep.
Bedtime hygiene
Start Free Trial
How We're Different
Meeting kids where they are with skills for where they’re headed.
Friendly Faces, Safe Spaces
Familiar Sesame Street friends help kids explore emotions fully and safely.
Designed by Learning Experts
Our experts use research to develop age-appropriate tools and strategies.
"I Did It! Moments"
Learn with Sesame Street helps kids take what they’re learning into the world!
Ready to Get Started?
Start Free Trial
One Membership: All Your Early Learning Needs
Sign up for the Learn & Grow + Learn with
Sesame Street App Bundle for thousands of expert-designed activities to prepare your child for school and life.Key Skills
Big Feelings
Friendship Skills
Well Being
Primary Skills
Key Skills
Reading
Math
Creativity
Critical Thinking
Better Together for as Low as $4.
99/Mo.Holistic, essential learning for the whole child.
HOMER Learn & Grow
Instant access to:
1,000+ learning activities
Up to 4 independent child profiles
Offline activities and printables
Resources and tips from learning experts
Learn With
Sesame StreetInstant access to:
Access to the entire neighborhood of Sesame Street activities
Interactive stories and original songs
Strategies for everyday challenges and adventures
Start Free Trial
Signing Up Is Easy As...
One, Two, Three! Ah-Ah-Ah!
1. Sign Up.
Select the Learn & Grow + Learn with
Sesame Street App Bundle at checkout.2. Download.
Complete the learning quiz, then download both apps on your device.
3. Log In.
One login gives you access to all content across HOMER Learn & Grow and Learn with
Sesame Street!IBM and the creators of Sesame Street will help children learn better / Sudo Null IT News age is better to learn.
No, children will not be forced to study additionally or engage in cramming. On the contrary, the new project will address the issue of improving preschool education. And not only in Russia, but all over the world. nine0005 The project is a three-year project and, as part of a common agreement, IBM and SesameWorkshop will work to create learning tools and learning platforms that enable personalized learning. Why are preschoolers chosen? The point is the recommendation of experts who believe that the most active development of the brain occurs in the first five years of a child's life. This stage can be considered critical in terms of learning and development of children.
Sesame Street has been running for about 45 years. During this time, the company that creates the series has accumulated vast experience in the field of education. In particular, the experience is based on more than a thousand studies of the most optimal way to teach children. As for the Watson cognitive system, it has long been able to work with natural language and pattern recognition. The experience of both companies will help create personalized learning models that will help children learn more effectively than ever before. As a cognitive system, Watson will work to improve the educational activities it offers. nine0005
Examples of collaboration between IBM and SesameWorkshop include:
• Smart toys like Elmo that encourage children to learn while playing. The child during the game will receive information important for learning, and use it in the game process. The toys will adapt to the child's developmental level and interact with him/her accordingly. If the child can already count to 20, Elmo will teach him to count to 30;
• Creation of learning applications that help the child to read and play using the child's own "language" with its own special words. Using the capabilities of the Watson cognitive system, the toy will learn the characteristics of the child's response and dynamically adapt; nine0011 • A school learning tool to help teachers personalize their students and plan activities that are appropriate for specific groups of children.
“We believe bringing together education and cutting-edge technology is key to improving early childhood education in the US and around the world. As for the previous generation, Sesame Street used the ubiquitous presence of television to reach socially vulnerable children and give them access to some of the learning opportunities that only wealthy middle-class families had. And it worked very well. Today, through collaboration with IBM and Watson, we plan to develop a new generation of customized tutorials. Ultimately, our goal is to provide children from all socioeconomic backgrounds with the opportunity for meaningful and personalized learning during their formative years,” says Jeffrey D. Dunn, CEO of SesameWorkshop. nine0005
Recall that Sesame Street was founded in 1969. The goal that the creators of the show have set for themselves is to give all children the same educational opportunities ... Today, the show is popular with many families, but the ultimate goal remains the same, namely, addressing the educational needs of children through a powerful combination of media and the Muppets. Sesame Street, in addition to its own episodes, produces numerous outreach programs aimed at the world's most vulnerable communities. nine0005
A lot of specialists of various profiles have always participated in the creation of the program. Now the company plans to invite teachers, professors, researchers, technologists, gamers, actors and media executives to cooperate. This whole team will solve the issue of optimizing the existing system of teaching preschoolers.
As Todd Rose, one of the project's independent consultants and director of Mind, BrainandEducation at the Harvard Graduate School of Education, says, "...the foundations of a child's intelligence, personality and skills are formed in the first few years of a child's life, the most critical for development are the first five" At the same time, children have completely different assimilation of materials - therefore, in preschool education, it is desirable to use an individual approach to children.This will help make the learning process as effective as possible. 0005
What will it look like? The system will communicate with children, revealing the level of erudition and intelligence of the child. The knowledge base will also be determined. The company plans to use all the collected data to create a personalized curriculum. Ready prototypes will be evaluated by the educational and technology communities to determine the most effective approaches.
IBM and the creators of Sesame Street will help children learn better
It's all about quality of learning
Our company and SesameWorkshop (creator of the children's educational program Sesame Street) will help young children learn better. No, children will not be forced to study extra or study by heart. On the contrary, the new project will address the issue of improving preschool education. And not only in Russia, but all over the world.
The project is a three-year project and, as part of a common agreement, IBM and SesameWorkshop will work to create tutorials and learning platforms that enable personalized learning. Why are preschoolers chosen? The point is the recommendation of experts who believe that the most active development of the brain occurs in the first five years of a child's life. This stage can be considered critical in terms of learning and development of children. nine0011 Sesame Street has been running for about 45 years. During this time, the company that creates the series has accumulated vast experience in the field of education. In particular, the experience is based on more than a thousand studies of the most optimal way to teach children. As for the Watson cognitive system, it has long been able to work with natural language and pattern recognition. The experience of both companies will help create personalized learning models that will help children learn more effectively than ever before. As a cognitive system, Watson will work to improve the educational activities offered. nine0005
Examples of collaboration between IBM and SesameWorkshop include:
• Smart toys like Elmo that encourage children to learn while playing. During the game, the child will receive information important for learning, and use it in the gameplay. Toys will adapt to the child's developmental level and interact with him in accordance with this level. If the child can already count to 20, Elmo will teach him to count to 30;
• Create learning apps that help your child read and play using the child's own "language" with their own special words. Using the capabilities of the Watson cognitive system, the toy will learn the characteristics of the child's response and dynamically adapt; nine0011 • A tool for teaching at school that will help teachers to use individual approach to students, as well as plan activities that are suitable for certain groups of children.
“We believe connecting education and technology is key to improving early childhood education in the US and around the world. As for the previous generation, Sesame Street used the ubiquitous presence of television to reach socially vulnerable children and give them access to some of the learning opportunities that only wealthy middle-class families had. And it worked very well. Today, through collaboration with IBM and Watson, we plan to develop a new generation of customized teaching aids. Ultimately, our goal is to provide children from all socioeconomic backgrounds with the opportunity for meaningful and personalized learning during their formative years,” says Jeffrey D. Dunn, CEO of SesameWorkshop. nine0005
Recall that Sesame Street was founded in 1969. The goal that the creators of the show have set for themselves is to give all children the same educational opportunities ... Today, the show is popular with many families, but the ultimate goal remains the same, namely, addressing the educational needs of children through a powerful combination of media and the Muppets. Sesame Street, in addition to its own episodes, produces numerous outreach programs aimed at the world's most vulnerable communities.