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Enjoy our premium selection of free online spelling games T-O-D-A-Y!

Arkadium Word Wipe Game

Arkadium Word Wipe Game

Form as many words as you can to clear the rows and advance.

Outspell Spelling Game

Outspell Spelling Game

A Scrabble-esque game with plenty of fun, added twists.

Arkadium's Codeword

Arkadium's Codeword

Crack the code of numbers and letters to decipher the words!

Scramble Words Game

Scramble Words Game

Unscramble the letters to create words!

Spellbound

Spellbound

Form as many words as you can with the letters you're given!

Wander Words

Wander Words

A though-provoking cross between a word search and scramble.

Spelling Games Overview

Do you know how to spell “game”? It might as well be spelled A-R-K-A-D-I-U-M because we have the world’s best selection of premium online spelling games! Whether you’re a spelling bee game champion or just getting started, we have online spelling games for every skill level!

Fun aside, our collection of spelling games are also great at training your brain and staying sharp as each requires you to create a strategy and spell out words from a random set of letters. But don’t just take our word for it: numerous studies have shown that many casual games, including and particularly spelling games, have powerful cognitive benefits that help with strategic thinking, memory, quantitative skills, and growing vocabulary.

Fan Favorite Spelling Games

Our collection free spelling games are some of the most popular games on the web! In particular, the Outspell spelling game has been a fan favorite for years. Similar to an online Scrabble game, Outspell requires the player to spell words using specific tiles that have one letter each. After the player’s turn ends, the computer opponent plays their tiles – whoever has the most points at the end of the game wins! If you like online Scrabble games, you’ll love our Outspell spelling game.

In addition to Outspell, Arkadium is home to many more classic spelling word games, including the ever popular Word Wipe! This free online spelling game tasks players to form words out of randomly generated letter towers—the longer the word, the more points you will receive. However, the timer is ticking and you have to clear a certain number of towers before it reaches zero. You can enjoy a lot of relaxing spelling games on Arkadium.com, but Word Wipe requires quick reaction speed and sharp spelling ability. Good luck!

New Free Online Spelling Games

If you’re a fan of Wordscapes, then Scramble Words is the game for you. At the start of each level, the player is given five letters that can then be composed into a certain number of hidden words. If the player is able to identify all of the words on the board, they win and move on to the next level. Do you have what it takes to unscramble the letters in Scramble Words?

Arkadium’s Codeword is another new yet immensely popular spelling game that’s all about deduction and logic. Even if you’re not a great speller, Arkadium’s Codeword is sure to help you relax and unwind as the letters fall into place. Our Codeword spelling game is like a crossword, but there are no clues. The goal of the game is to fill out the entire grid with words using deduction! Thankfully, some letters are given at the start of the game and this will help the player to spell words that might fit in the grid. The start of the game can be complex, but the hint options are extremely helpful for both new and expert players. There’s nothing quite as cathartic or relaxing as filling the grid in Arkadium’s Codeword spelling games!

We hope you enjoy our free online spelling games and T-H-A-N-K Y-O-U for playing!

Spelling TestMe

 

About this Game

Free Activity

The standards correlation for this activity is coming soon!

Spelling TestMe provides students with the opportunity to take a traditional spelling test independently and receive immediate feedback.

Try Spelling TestMe

with a sample word list!

  • K-2ndSight Words
  • 3rd-5thPossessive Nouns
  • 6th-8thGeography
  • 9th-12thScience: Chemistry

Create your own word lists and more with Premium Membership

Learn More

  • Foundational Skills
  • Phonics
  • Fluency

What? Spelling is a foundational skill that is necessary for reading and writing proficiency. More...Less

Spelling instruction begins with phonics and phonemic awareness, two major components in reading instruction. Through spelling, students draw on their knowledge of letter and sound relationships and they can begin to decode and encode words.

When? In kindergarten, students begin to explore letter-sound correspondence and the written English language through inventive spelling. More...Less

Throughout the primary grades, students become familiar with basic spelling patterns, like the CVC (consonant-vowel-consonant) pattern. As students progress into upper elementary grades and middle school, they are exposed to more complex patterns, such as root words and affixes.

How to teach: Spelling TestMe can be used as a pretest to identify which words students need to practice, as a practice test before a graded test, or as a formative assessment.

Play to learn: Spelling TestMe provides students the opportunity to practice, review and assess their spelling. More...Less

Each word is read aloud and presented in context. Students have the opportunity to listen again by clicking on the “Word” and “Sentence” buttons. Before the final submission, students have the option of reviewing their words. When words are submitted, the test is immediately graded. Students receive immediate feedback on words spelled correctly and incorrectly. Students have the opportunity to further practice their misspelled words.

Teaching Tip: Spelling TestMe allows for differentiated spelling instruction. Teachers can assign different spelling words for students and assess them at the end of the week using Spelling TestMe. It automates the assessment process, generating and grading tests.

1. Take Test

2. Review Words

3. See Results Including Errors

4. Practice Challenging Words Until Proficient

See all activities!

90,000 spelling games in English lessons
  1. “Best”
  2. “Letters scattered”
  3. “Camera”
  4. “Words with a specific letter”
  5. “Word formation”
  6. “Add consonants”
  7. “Anagrams”
  8. "Who is bigger?"
  9. Insert Letter
  10. Philwords
  11. Coder
  12. Alphabet
  13. Honeycomb
  14. Four Words
  15. 9003 Ladder
  16. In conclusion

In order to diversify the usual English classes and defuse the working environment in the classroom, teachers are recommended to play games: spelling, lexical, grammar. These games are based on the fact that students in a playful way can work out the material covered on the topic of the lesson. In this article, we will look at examples of games for mastering English spelling. You yourself can change the lexical content and the rules of the games depending on the level of knowledge of students and the topic of the lesson.

"Best"

The teacher divides the class into several teams with the same number of participants. If the study room is small, then it is best to divide the students into two groups, the participants of which are built in columns one at a time. The teacher acts as a leader. At the command "Start!" the host begins to dictate words on the topic covered. The task of the students is to run up to the blackboard with chalk in their hands and write the named word. And so on the relay. The team that completes the fastest and makes the fewest spelling mistakes wins.

“The letters fell apart”

The game can be played both in teams and in the form of individual competitions. For this spelling game, the teacher has to prepare flashcards with letters that will be assembled into words. Each team is given the same number of words. On the command "Start", the players collect words from letters and translate them. The team that can do it faster and correctly translate the words wins.

Example:

  • ontaunim Mountain → Mount
  • Baorwni Rainbow → Rainbow
  • EWRTA Water → Water

“Family”

for this game should carefully words and memorize their spelling. At the end of time, everyone closes textbooks and notebooks. The teacher calls one student to the board and calls the word that he must write. If someone notices a mistake in a word, then he goes to the blackboard and writes down the correct version of the word.

"Words with a certain letter"

The facilitator asks the players to look at a list of words, after which he calls any letter from the alphabet. The task of the students is to find as many words as possible with the named letter. The one who finds the most words wins.

Example:
letter W Wake , Wait , Walk , Wall , WANT WAR , WARM , , , , , , , , , , , , , , 0052 watch , water , wave and so on.

"Word formation"

The game can be played both in the form of individual competitions and in teams. The teacher writes a long word on the board and asks the students to make words from its letters in a certain amount of time. The player with the most words wins.

"Add consonants"

The game can be played both as a team competition and as an individual competition. The teacher writes vowels or a combination of them on the board. The task of the players is to add consonants and get the maximum number of possible words. The team that finds all the variations of the words and also translates them wins.

Example:
words containing "EA" - tea, area, beat, east, easy, head, real, clean, cream, earth, scream and so on.

"Anagrams"

The facilitator distributes cards with words to the players. From them, students must make new words, changing only the order of the letters in them. The students write the resulting variations on the board along with their translation.

Example:

  • thing - night (Night),
  • Late (Late) - Tale (story),
  • DOG (dog) - GOD (God),
  • Miles (miles) - Limes ( limes),
  • lamp (lamp) - palm (palm tree),
  • listen (listen) - silent (quiet).

"Who is more?"

The game is played between two teams. At the command "Start!" Students write on the board as many words as possible from certain sections. For example: fruits, vegetables, furniture, sports games, months of the year and so on.

Example:
fruit → apple, avocado, apricot, banana, pineapple, pear, orange, plum, kiwi, lime, lemon, mango, melon, watermelon .

“Insert a letter”

The teacher writes down words with missing letters on the blackboard, and the students, in turn, must fill in these gaps with the missing letters. The task can be complicated by the fact that the presenter will offer whole sentences from words with missing letters. Students must fill in the gaps and translate the resulting sentence.

Example:

  • d*ll - dall,
  • k*te - kite,
  • t*ddy - teddy,
  • b*ll - ball9,
  • bl*ck0 - black *in - train.

"Philwords"

The host gives the players printouts with tables, in the cells of which there are letters, from which it is required to find and circle words on a certain topic and translate them. The one who finds all the words the fastest wins.

Example:
find words on the topic "Desserts": chocolate - chocolate, icecream - ice cream, jam - jam, sweets - sweets, fruits - fruits, cake - cake.

H C I C E C
O S R U I R
O W F C T E
O E S A S A
L E T K E m
A T E G A M

“CHIPHER”

The teacher distributes the spacing in the texts. Pictures are shown instead. Students need to replace the pictures with words and write them on the board. During this time, the rest of the class checks the spelling.

Alphabet

The class is divided into two teams of players and stands away from the board. The facilitator distributes to each team one set of letters of the alphabet. When the teacher pronounces any word, the students with the corresponding letters from it run to the blackboard and make up this word. The team that made it first gets the number of points according to the number of letters in the word.

Honeycombs

Players are divided into two or three teams. Depending on the number of teams on the board, the same long word is written two or three times. The participants of each team one by one run up to the board and write down one word vertically, which begins with a letter from the given word. For each correctly spelled word, the team receives one point. An additional three points are awarded to the team that completed the task first. C I E K L R T P A B P T E M C E A T I I G R L E   E R   C H O T I A E R     E   E   N A N R   7 8 A A L E A 9028 9028 9028 9028 9028 9028 902LA0037

Example:

Word LAKE

L → letter, lamp, life, lunch.

A → act, advance, afternoon, apple.

K → kingdom, key, kitchen, kid.

E → education, egg, electric, eye.

Ladder

Relay students must build a ladder of words on the board. To do this, each player must write down a word that begins with the last letter of the previous word. Points are awarded for each letter in a word, which motivates students to come up with longer words. The team with the most points wins.

And in order to learn new teaching methods and improve your skills, you can take online courses TEFL / TESOL , which at the time of publication of the article are available with a 50% discount. Details on the main page.

Comments for the site Cackl e

Spelling games | Educational and methodological material on the Russian language on the topic:

SPELLING GAMES.

1.Check Dunno.

Dunno played with words, making one word out of two. Check if it's correct

made words?

Paul+Osa = stripes

Kol+Osa = colosses

OIL+Wasp-holes

Tooth+B+I = teeth

Oak+I = Dubya

2. Who will correct errors faster. (Subject: Capital letter)

The cards have misspelled text.

Task: Find and correct all capitalization errors as quickly as possible.

3. Read the offer. (Topic: Case endings.)

Cards are made from an album sheet, on which sentences are written, but instead of nouns, the corresponding figures are placed.

Assignment: while reading a sentence, students name nouns in the corresponding case from the pictures, choosing the correct ending.

4. "Choose three words" (The game is used to consolidate any topics in the Russian language)

Purpose: To follow the formation of spelling skills, taking into account the stage of work on spelling.

The choice of words depends on the topics studied or covered.

Nine words are written on 9 cards:

1st set: fish, blizzard, stocking, oaks, jam, scarecrow, streams, plague, mushroom.

2nd set: entrance, warehouse, crow, hail, filming, treasure, gate, rise, sparrow.

Two people take cards in turn, the winner is the one who first has three words with the same spelling.

I

fish

chum

rise

treasure

sparrow

9031 The game "Postman"

Purpose: To consolidate students' knowledge of selecting a test word, expand vocabulary, develop phonemic hearing.

Move: The postman distributes invitations to a group of children (4-5 people each).

Children determine where they are invited.

garden

blueberries

lattice

Tasks:

Explain spellings by choosing test words.

6. Game "Ball"

Didactic task: Repeat the formulation of clarifying questions and case endings.

Game task: Help the proposals to get to the Ball.

Contents of the game:

In the kingdom of Grammar today is a Ball. There were many proposals for it. But the sentry will not let them into the palace until each noun from those who have appeared has its conjugation indicated. Help the proposals get to the Ball. What questions does the clock noun ask?

Materials:

A table is drawn on the board, the halves of which are separated by a sentry. The proposal is analyzed by one student, tips from the class are accepted.

Cherry blossoms in May Mother gave her son a book Swallows return from Africa Hare feeds on tree bark Sister came to her brother Sasha wrote a letter Fox hid behind a bush, etc. H a s o v o y In (what?) May blooms (what?) bird cherry. etc.

7. Game "Find the ending"

Didactic task: Repeat the case endings of nouns.

Game task: Find the endings of some words in sayings.

Contents of the game:

“The ending is a very variable, moving part of a word. She can easily get lost. Find the lost endings for these proverbs.”

Materials:

Cards

  • Pick berries... and you will find a box.
  • Drop by drop... and the stone hammers.

Without a primer and grammar ... they do not study mathematics either ...

8. The game "Nicknames"

Purpose: formation of the process of inflection and word formation, consolidation of phonetic and grammatical analysis of words, spelling of proper names.

Move: Form the names of animals from the following words:

BALL, ARROW, EAGLE, RED, STAR

Write sentences.

BALL, ARROW, EAGLE, GINGER, STAR

Highlight the part of the word that you used when composing nicknames (suffix, ending).

9. Team chain game

Didactic task: Complete the appropriate nouns in the accusative case.

Game objective: Make the chain as long as possible.

Contents of the game and Materials:

  • Listening to music, mother...
  • Writing a dictation, letter,...
  • Building a tower, a house,... etc.

10. The game "Hard - soft"

Purpose: to create conditions for repeating the spelling of hard and soft signs.

Students are divided into two teams. One team is called “Stone”, the other is called “Water”. The “Stone” team gets up if I read a word with a hard sign, if I read a word with a soft sign, the “Water” team gets up.

Words: congress, drive in, blizzard, pours, entrance, pour, announcement, stakes, skids, detour, ears of corn, drink, filming, etc.

11. Game: Be careful.

Purpose: to activate memory, attention, vocabulary, based on knowledge of the rules.
Write out from the proposed poems with combinations of zhi, shi:
1. Siskins lived in a hut,
Mice, hedgehogs, swifts,
Walruses come to visit them
Both giraffes and snakes.
2. Vest, animal, belly,
Giraffes, painting, lives,
Briar, tires, reeds,
Cars and pencils,
Circle, serve, make friends and live,
Hurry, make laugh,
Hiss and sew.
All combinations of ZhI and SHI
Only with the letter I write!

12. Game: Slovoznaikin, give me an answer.

Purpose: to determine the level of development of children, to develop memory, thinking, speech.
Children are invited for a certain time to remember and write down as many proverbs and sayings, riddles and quatrains as possible, in which words and a given rule are found - “Spelling words with combinations of zhi, shi”. For example:
Proverbs and sayings:
Life is given for good deeds.
You can't hide an awl in a bag.
If you hurry, you will make people laugh.
To live life is not a field to cross.
Friendship is like glass, if you break it, you won't stick it together.
Riddles:
Two birch horses
They carry me through the forest.
These red horses,
And their name is ... (skis).

He is tall and spotted

With a long, long neck,

And he eats leaves,

Tree leaves (giraffe)
Quatrain:
I sewed a fur coat - I sewed a skirt,
I sewed a hat - I sewed a slipper!
Good seamstress Natasha!

13. Game: Change the letter.

Purpose: to intensify the mental activity of students, develop spelling and phonetic vigilance, attentiveness, logical thinking.
Children are offered the original word with a spelling, they change either one or two sounds in it sequentially, while maintaining the combination -chk-, and receive new words. The one with the most words wins.

daughter handle
barrel river
night candle
bump stove
point kidney
cloud daughter
wheelbarrow night

14. Game: Name one object.

Purpose: to develop methods for checking unstressed vowels.
The teacher says a word denoting many identical objects, and the students name one such object and explain what vowel should be written in the root of the word. For a correct answer, the row receives a point. The winner is determined by the number of points.
Sample material: words: doctors, eyes, rooks, gardens, basins, balls, sides, rains, yards, moles, seas, knives, fruits, fields, horns, etc.

15. Game: Capital letter.
Purpose: to consolidate the rule of capitalization in words.
Equipment: each student has a set of signal cards.
The teacher invites the class to listen carefully to the poem. Then the students mark with signal cards, all the rules for writing a capital letter, which are mentioned in the poem. Next, you need to protect each of your answers, that is, explain which rule is fixed. The winner is the one who manages to protect all signal cards.

An ordinary letter has grown suddenly, The letter
has grown above the letters - friends At the line at the beginning,
They look with respect So that we notice the beginning.
In the letter of a friend, First name, last name
But why? Write with her,
For what merit? To be more visible and visible,
To sound loud and proud
The letter did not want to grow by itself, Your name
The letter is entrusted with an important task: The name of the street, city.
Put in the word Large letter -
Not in vain and not easy Not at all empty,
The letter is so tall.

In a big letter -
Respect sign. (S. Izmailov)

16. Game: Half a minute for a joke.

Purpose: to fix the spelling of the capital letter in animal names.
Equipment: the board contains the names of those animals that are found in Yu.


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