Spelling games for 1st graders


1st Grade Spelling Words, Lists, Games and Activities

1st Grade Spelling Lists, Games & Activities

Subscribe to Home Spelling Words!

We are pleased to provide free 1st grade spelling lists that can also be practiced online by registering with us. Members can also create their own custom lists. 1st grade is an important time for children to learn and grow. Help your student ace their weekly spelling tests by practicing spelling words for 1st grade at Home Spelling Words. You simply create a family account, add your student's name, then import our 1st grade spelling words or use your own from school by typing them in once each week. Your child can practice as much as he or she likes in order to improve their test scores. There are many ways to help your child learn to spell. Take time to read with your child and make frequent visits to the library. Also, there are many board games that can be modified to suit a younger child. Don't forget that practice is really the key to success.

Make Your Own 1st Grade Spelling Lists

Create your own 1st grade spelling lists by registering with Home Spelling Words. Simply enter your list name, then each spelling word and a practice sentence if you like. Once you are done, publish the list and start practicing right away. You can also take spelling tests or play spelling games with your customized lists. Our website is perfect for homeschools with their own curriculum or students who receive a weekly spelling list from school.

1st Grade Spelling Worksheets

These are printable 1st grade spelling worksheets. Students are able to practice handwriting and spelling by completing these 1st grade worksheets and they can be done anytime. Worksheet 1 goes with List 1 and so forth.

1st Grade Spelling Bee Words

Home Spelling Words is the perfect website for to use for spelling bee practice. Create lists of ten or twenty first grade spelling words and practice as much as you like. You can also play games with your spelling bee words and take tests as well.

1st Grade Spelling Activities

Make Your Own Books: Does your child have a big imagination? Put it to use by helping your child create their very own book! You can have them write words on a paper and then create illustrations to go with them. You can also use a word processing program like Microsoft Word. This is a great way for children to learn how to use computers and write a book at the same time. Bind your book with yarn or staples. Sample Title Ideas: Fun with Grandma, Fun with Grandpa (make great gifts), My First Day at School, My Teacher, I Love My Pet and When I Grow Up.

Sticky Words: Put sticky notes with words on common objects in the student’s room or elsewhere in the house. Then, the students will practice reading those words daily until he or she becomes familiar with the spelling. Later you can have a “sticky test” by giving your student sticky notes with words and they have to run around the house placing the notes on the right objects.

Do you have advice for parents of 1st Grade students? Do you have a game you’d like to share? If so, email us at [email protected] today!

First Grade Spelling List 1

M E N U

  • Home Spelling Words
  • First Grade Spelling Words
  • 1st Grade Spelling List 1

First Grade Spelling List 1

Subscribe to Home Spelling Words!

Our 1st Grade Spelling List #1 uses a beach theme and there are many words that end in ell so that students can learn to associate the pattern with the sound.

First Grade List #1
Spelling Word Practice Sentence Type
spell I can spell anything. Basic
shell I found a pretty shell at the beach. Basic
bell Did you hear the bell on the boat? Basic
tell Let me tell you a story about lobsters. Basic
fell I almost fell down on the sand Basic
sell I tried to sell my sand castle. Basic
yell Please don't yell at the dog. Basic
beach The beach is only one mile from here. Challenge
July July is the perfect time to go on vacation Challenge
towel The beach towel is yellow and orange. Challenge

Offline Learning Activity

Pull up online maps or get an Atlas out and work together to find the nearest beach. Have you visited that beach? If so talk about it. What did you do there? Do you think there are lobsters nearby?

If you have not visited that beach, learn more about that beach. What state is it in? What kinds of wildlife live in the water or on the beach? Talk about different kinds of beaches.

Home Spelling Words has compiled the best 1st grade spelling words into copyable lists to help students learn and grow. Subscribe to Home Spelling Words to get access to all of our spelling lists and games.

1st Grade Spelling List / Handwriting Practice Sheet (pdf)

First Grade Spelling Lists
Spelling List 1 Spelling List 2 Spelling List 3 Spelling List 4 Spelling List 5 Spelling List 6 Spelling List 7 Spelling List 8 Spelling List 9 Spelling List 10 Spelling List 11 Spelling List 12 Spelling List 13 Spelling List 14 Spelling List 15 Spelling List 16 Spelling List 17 Spelling List 18 Spelling List 19 Spelling List 20 Spelling List 21 Spelling List 22 Spelling List 23 Spelling List 24 Spelling List 25 Spelling List 26 Spelling List 27 Spelling List 28 Spelling List 29 Spelling List 30

Spelling games | Educational and methodological material on the Russian language on the topic:

SPELLING GAMES.

1.Check Dunno.

Dunno played with words, making one word out of two. Check if he

composed the words correctly?

Paul+Osa = stripes

Kol+Osa = colosses

OG+Wasp-fits

Tooth+I = teeth

oak+b+I = Dubya

2. Who quickly correct the errors. (Subject: Capital letter)

The cards have misspelled text.

Task: Find and correct all capitalization errors as quickly as possible.

3. Read the offer. (Topic: Case endings.)

Cards are made from an album sheet on which sentences are written, but instead of nouns, the corresponding figures are placed.

Assignment: while reading a sentence, students use pictures to name nouns in the appropriate case, choosing the correct ending.

4. "Choose three words" (The game is used to reinforce any topics in the Russian language)

Purpose: To follow the formation of spelling skills, taking into account the stage of work on spelling.

The choice of words depends on the topics studied or covered.

Nine words are written on 9 cards:

1st set: fish, blizzard, stocking, oak trees, jam, scarecrow, streams, plague, mushroom.

2nd set: entrance, warehouse, crow, hail, filming, treasure, gate, rise, sparrow.

Bread

CLU-KA

Kali-Ka

Bere-kiki

FILKI

Obl-ki

Pied KI

Marty-ka

Redi-ka

Du-ki

Lo-ki

Tetra-KA

CLA

0053

Tra-

Carko-Ka

Li-KI

Ostro-oki

Promotion-KA

Blue 9000 9000

Refined

Tasks:

Explain spellings by choosing test words.

6. Game "Ball"

Didactic task: Repeat the formulation of clarifying questions and case endings.

Game objective: Help the proposals get to the Ball.

Contents of the game:

Ball in the Grammar Kingdom today. There were many proposals for it. But the sentry will not let them into the palace until each noun from those who have appeared has its conjugation indicated. Help the proposals get to the Ball. What questions does the clock noun ask?

Materials:

A table is drawn on the board, the halves of which are separated by a sentry. The proposal is analyzed by one student, tips from the class are accepted.

Cherry blossoms in May Mother gave her son a book Swallows are returning from Africa A hare feeds on tree bark Sister came to her brother Sasha wrote a letter A fox hid behind a bush, etc. H a s o v o y In (what?) May blooms (what?) bird cherry. etc.

7. Game "Find the ending"

Didactic task: Repeat the case endings of nouns.

Game task: Find the endings of some words in sayings.

Content of the game:

“The ending is a very changeable, moving part of a word. She can easily get lost. Find the lost endings for these proverbs.”

Materials:

Cards

  • Pick the berries... you will find the box.
  • Drop by drop... and the stone hammers.

Without a primer and grammar... Mathematics cannot be learned...

8. The game "Nicknames"

Purpose: formation of the process of inflection and word formation, consolidation of phonetic and grammatical analysis of words, spelling of proper names.

Move: Form animal names from the following words:

BALL, ARROW, EAGLE, RED, STAR

Make proposals.

BALL, ARROW, EAGLE, GINGER, STAR

Highlight the part of the word that you used when composing nicknames (suffix, ending).

9. Game "Team chain game"

Didactic task: Complete the appropriate nouns in the accusative case.

Game objective: Make the chain as long as possible.

Contents of the game and Materials:

  • Listening to music, mom...
  • I am writing a dictation, a letter,...
  • They are building a tower, a house,... etc.

10. The game "Hard - soft"

Purpose: to create conditions for repeating the spelling of hard and soft characters.

Students are divided into two teams. One team is called “Stone”, the other is called “Water”. The “Stone” team gets up if I read a word with a hard sign, if I read a word with a soft sign, the “Water” team gets up.

Words: congress, drive in, blizzard, pours, entrance, pour, announcement, stakes, runners, detour, ears of corn, drink, shooting, etc.

11.Game: Be careful.

Purpose: to activate memory, attention, vocabulary, based on knowledge of the rules.
Write out from the proposed poems with combinations of zhi, shi:
1. Siskins lived in a hut,
Mice, hedgehogs, swifts,
Walruses come to visit them
Both giraffes and snakes.
2. Vest, animal, belly,
Giraffes, painting, lives,
Briar, tires, reeds,
Cars and pencils,
Circle, serve, be friends and live,
Hurry, make laugh,
Hiss and sew.
All combinations of ZhI and SHI
Only with the letter I write!

12. Game: Slovoznaikin, give me an answer.

Purpose: to determine the level of development of children, to develop memory, thinking, speech.
Children are invited for a certain time to remember and write down as many proverbs and sayings, riddles and quatrains as possible, in which words and a given rule are found - "Spelling of words with combinations of zhi, shi." For example:
Proverbs and sayings:
Life is given for good deeds.
You can't hide an awl in a bag.
If ​​you hurry, you will make people laugh.
To live life is not a field to cross.
Friendship is like glass, if you break it, you won't stick it together.
Riddles:
Two birch horses
They carry me through the forest.
These red horses,
And their name is ... (skis).

He is tall and spotted

With a long, long neck,

And he eats leaves,

Leaves of trees (giraffe)
Quatrain:
She sewed a fur coat - she sewed a skirt,
She sewed a hat - she sewed a slipper!
Good seamstress Natasha!

13. Game: Change the letter.

Purpose: to intensify the mental activity of students, develop spelling and phonetic vigilance, attentiveness, logical thinking.
Children are offered the original word with a spelling, they change either one or two sounds in it sequentially, while maintaining the combination -chk-, and receive new words. The one with the most words wins.

daughter pen
barrel river
night candle
bump stove
point kidney
cloud daughter
wheelbarrow night

14. Game: Name one object.

Purpose: to develop methods for checking unstressed vowels.
The teacher says a word denoting many identical objects, and the students name one such object and explain what vowel should be written in the root of the word. For a correct answer, the row receives a point. The winner is determined by the number of points.
Sample material: words: doctors, eyes, rooks, gardens, basins, balls, sides, rains, yards, moles, seas, knives, fruits, fields, horns, etc.

15. Game: Capital letter.
Purpose: to reinforce the rule of capitalization in words.
Equipment: each student has a set of signal cards.
The teacher invites the class to listen carefully to the poem. Then the students mark with signal cards, all the rules for writing a capital letter, which are mentioned in the poem. Next, you need to protect each of your answers, that is, explain which rule is fixed. The winner is the one who manages to protect all signal cards.

An ordinary letter has suddenly grown, The letter
Has grown above the letters - girlfriends At the line at the beginning,
They look with respect So that we notice the beginning.
In the letter of a friend, First name, last name
But why? Are written with her,
For what merits? To be more noticeable and more visible,
To sound loud and proud
The letter did not want to grow by itself, Your name
The letter is entrusted with an important task: The name of the street, city.
Put in the word Large letter -
Not in vain and not easy Not at all empty,
The letter is so tall.

In a big letter -
Respect sign. (S. Izmailov)

16. Game: Half a minute for a joke.

Purpose: to fix the spelling of the capital letter in animal names.
Equipment: the board contains the names of those animals that are found in Yu. Chernykh's poem: a dog, a chicken, a cow, a cat, a horse.
The teacher asks the children to listen carefully to the poem and say what is wrong with it. The correct answer is rewarded with a game token. Some children add nicknames to the names of animals on the board, while the rest do this work in a notebook.
Once upon a time there was a grandfather and a woman
With a little granddaughter.
They called their red cat
Zhuchka,
And they called Crested
They called the foal,
And they also had
Burenka hen,
Murka dog,
And two more goats -
Sivka and Burka.

17. Didactic game "Be careful."
Purpose: to activate memory, attention, vocabulary, based on knowledge of the rules.
From the proposed poems write out words with combinations of zhi, shi:
1. They lived in a hut of siskins,
Mice, hedgehogs, swifts,
Walruses come to visit them
And giraffes and snakes.
2. Vest, animal, belly,
Giraffes, painting, lives,
Briar, tires, reeds,
Cars and pencils,
Circle, serve, make friends and live,
Hurry, make laugh,
Hiss and sew.
All combinations of ZhI and SHI
Only with the letter I write!

Spelling games in English lessons

  1. "The best"
  2. "Letters fell apart"
  3. “Camera”
  4. “Words with a specific letter”
  5. “Word formation”
  6. “Add consonants”
  7. “Anagrams”
  8. “Who is bigger?”
  9. “Insert the letter”
  10. “Filvords”
  11. “CHIPHER”
  12. “Alphabet”
  13. “Bee honeycombs”
  14. “Four words” familiar English classes and defuse the working environment in the classroom, teachers are encouraged to play games: spelling, lexical, grammatical. These games are based on the fact that students in a playful way can work out the material covered on the topic of the lesson. In this article, we will look at examples of games for mastering English spelling. You yourself can change the lexical content and the rules of the games depending on the level of knowledge of students and the topic of the lesson.

    "Best"

    The teacher divides the class into several teams with the same number of participants. If the study room is small, then it is best to divide the students into two groups, the participants of which are built in columns one at a time. The teacher acts as a leader. At the command "Start!" the host begins to dictate words on the topic covered. The task of the students is to run up to the blackboard with chalk in their hands and write the named word. And so on the relay. The team that completes the fastest and makes the fewest spelling mistakes wins.

    “The letters fell apart”

    The game can be played both in teams and in the form of individual competitions. For this spelling game, the teacher has to prepare flashcards with letters that will be assembled into words. Each team is given the same number of words. On the command "Start", the players collect words from letters and translate them. The team that can do it faster and correctly translate the words wins.

    Example:

    • ontaunim watch , water , wave and so on.

      "Word formation"

      The game can be played both in the form of individual competitions and in teams. The teacher writes a long word on the board and asks the students to make words from its letters in a certain amount of time. The player with the most words wins.

      "Add consonants"

      The game can be played both as a team competition and as an individual competition. The teacher writes vowels or a combination of them on the board. The task of the players is to add consonants and get the maximum number of possible words. The team that finds all the variations of the words and also translates them wins.

      Example:
      words containing "EA" - tea, area, beat, east, easy, head, real, clean, cream, earth, scream and so on.

      "Anagrams"

      The leader distributes word cards to the players. From them, students must make new words, changing only the order of the letters in them. The students write the resulting variations on the board along with their translation.

      Example:

      • thing - night (Night),
      • Late (Late) - Tale (Story),
      • DOG (DOG) - God (God),
      • MILESS (MILY) - (MILY) - (MILY) - MILES limes),
      • lamp (lamp) - palm (palm tree),
      • listen (listen) - silent (quiet).

      "Who is more?"

      The game is played between two teams. At the command "Start!" Students write on the board as many words as possible from certain sections. For example: fruits, vegetables, furniture, sports games, months of the year and so on.

      Example:
      fruit → apple, avocado, apricot, banana, pineapple, pear, orange, plum, kiwi, lime, lemon, mango, melon, watermelon .

      “Insert a letter”

      The teacher writes down words with missing letters on the board, and the students in turn must fill in these gaps with the missing letters. The task can be complicated by the fact that the presenter will offer whole sentences from words with missing letters. Students must fill in the gaps and translate the resulting sentence.

      Example:

      • d*ll - dall,
      • k*te - kite,
      • t*ddy - teddy,
      • b*ll - ball9,
      • bl*ck13 *in - train.

      "Philwords"

      The host gives the players printouts with tables, in the cells of which there are letters, from which it is required to find and circle words on a certain topic and translate them. The one who finds all the words the fastest wins.

      Example:
      find words on the topic "Desserts": chocolate - chocolate, icecream - ice cream, jam - jam, sweets - sweets, fruits - fruits, cake - cake.

      H C I C E C
      O S R U I R
      O W F C T E
      O E S A S A
      L E T K E M
      A T E G A M

      "CHIPHER"

      The teacher gives out prints with texts, in which there are transmitted words. Pictures are shown instead. Students need to replace the pictures with words and write them on the board. During this time, the rest of the class checks the spelling.

      Alphabet

      The class is divided into two teams of players and stands away from the board. The facilitator distributes to each team one set of letters of the alphabet. When the teacher pronounces any word, the students with the corresponding letters from it run to the blackboard and make up this word. The team that made it first gets the number of points according to the number of letters in the word.

      Honeycombs

      Players are divided into two or three teams. Depending on the number of teams on the board, the same long word is written two or three times. The participants of each team one by one run up to the board and write down one word vertically, which begins with a letter from the given word. For each correctly spelled word, the team receives one point. An additional three points are awarded to the team that completed the task first. C I E K L R T P A B P T E M C E A T I I G R L E E 90EARE 90EARE 90EARD0712 O T I A E R     E   E   N A N R   A A L E Y 9ATH0712 m L 9023 "Four The teacher writes a four-letter word on the board. And the students, in turn, must write four words for each letter in a certain period of time. First, students write the words in their notebooks. The first one to complete the task writes the received words on the board. For each correctly written column, he receives four points. For the mistake made, one point is deducted and assigned to the student who corrects this mistake.

      Example:

      Word LAKE

      L → letter, lamp, life, lunch.

      A → act, advance, afternoon, apple.

      K → kingdom, key, kitchen, kid.

      E → education, egg, electric, eye.

      Ladder

      Relay students must build a ladder of words on the board. To do this, each player must write down a word that begins with the last letter of the previous word. Points are awarded for each letter in a word, which motivates students to come up with longer words. The team with the most points wins.


      Learn more